Results 1 to 10 of 369

Hybrid View

  1. #1
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    Seperate Limit Breaks for everyone during all content.

    Basically you as an individual can level up a personal limit gauge to lv 2 and no higher. The effects are different based on roles.

    Healers level 1 a strong group heal that is near instant cast. Level 2 a single target quick cast resurrection on the target of your choice.

    Tanks: level 1, a self targeting high damage negating buff, like a shield. level 2 a strong DPS like damaging move that has some kind of benefit that falls in line with tanking.

    DPS: These remain largely the same as they are now.
    (3)

  2. #2
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Selvokaz View Post
    Seperate Limit Breaks for everyone during all content.

    Basically you as an individual can level up a personal limit gauge to lv 2 and no higher. The effects are different based on roles.

    Healers level 1 a strong group heal that is near instant cast. Level 2 a single target quick cast resurrection on the target of your choice.

    Tanks: level 1, a self targeting high damage negating buff, like a shield. level 2 a strong DPS like damaging move that has some kind of benefit that falls in line with tanking.

    DPS: These remain largely the same as they are now.
    Sounds like power creep. It's actually a neat idea but that's basically 2 DPS limit breaks for most dungeons or 4 DPS limit breaks per 8-person trial with absolutely no drawback.
    (0)