Quote Originally Posted by Shougun View Post
Nani?

GW2 is horizontal based game? Or how does that work, sounds cool lol.

Does it create the classic MMO problem where people are like "yeh.. you don't have these three different staffs to cast each individual spell on.. so we don't want you"
Basically, you level up and leveling is the tutorial, but does still take a while. Once you are level 80 you will be level 80 forever, expansions don't lift the cap. You progress forward through story and gain experience called "masteries" that change things you can do in the world like better fishing, faster run speed in cities, quicker time to resurrect downed allies etc. Masteries do not make your character more powerful, just make the world more interactive.

Different classes can have a number of different builds and some are meta but I've noticed the community is starting to ease up on that since hyper meta builds aren't needed outside the hardest content.

I haven't experienced instant content in it much, but so far it hasn't been on par with FFXIV's. So don't expect lots of dungeons and raids. Those are definitely there, but they are not THE end game experience.

GW2 does have world bosses though. Imagine FATES but crazier. Way crazier.

I think why I like playing GW2 and FFXIV is GW2 is buy to play and insane. FFXIV is an extremely elegant vertical experience. I feel like it is highly curated by the devs, they have an experience they want to guide you through. Guild Wars 2 once you are out on the world map you can do whatever you want. There is a story in GW2 to guide you, but you can just wander off from it.