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  1. #101
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    Idk, going by what I see often folks generally don't even wear 400 different pieces of gear. Most folks (again from what I see) wear the same 5 outfits.
    Perhaps, but others do. Nothing wrong to have a system that allows anyone interested in those kind of things to collect glamour pieces like others can collect minions, mounts or complete achievements without worrying about "having too much".

    A proper system will benefit everyone and could be used to build achievements around it. For example "collect all sets from X raids series or X dungeon" in order to again acces to a vendor that sells the same gear without job restrictions.
    (0)

  2. #102
    Player
    Arkfrost's Avatar
    Join Date
    May 2016
    Location
    Gridania
    Posts
    161
    Character
    Luma Arkfrost
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    There are more than 3000 glamour items in the game, having 400-800 slots will never be enough.
    Wtf? This is like the biggest understatement I've ever read on this forums. "There are more than 3000 glamour items in the game" is a statement that says just as much as saying "There are more than 42 glamour items in the game", because the actual number of glamour items in the game is over TWENTY THOUSAND. Currently it's 20.119 items that can be put in the glamour dresser to be even more specific, just so we make clear about what dimensions of numbers we're speaking.

    I have an issue with that because saying "we got more than 3000 glamour items in the game" makes it sound like 400-800 items is already in the ballpark of 1/4 of the items in the game, while in reality we're not even close to 5% of all items even if we get the 800 items upgrade.

    Quote Originally Posted by DixieBellOCE View Post
    Either make an item unlock in the dresser once you have obtained it, or stop making content and focus on rewriting the spaghetti code this game is built on and FIX the problems.
    The former is what has to be done, and it is technically very easy to implement. If Yoshi-P says "This is hard to do" either he is straight up lying or he is being lied to by his dev team and doesn't know how easy it actually is.
    And the reason for why it is so easy, is because a solution for it is already implemented into the game: The crafting & gathering & fishing log, as well as the check marks on usable items like minions or orchestrion rolls.

    All of these things work via a so called "bitfield" (basically a clientside mold that gets filled with a string of 0s and 1s that get downloaded on every login and is then kept updated at all times). The string of numbers for this bitfield has a file-size in bits identical to the amount of 0s & 1s, so having 20.119 glamour items in the game would make this string of numbers exactly 2514,875 bytes in size (or 2.5kB) for every player.
    Meanwhile the inventory system alone causes a massively larger amount of traffic per player, because according to Yoshi-P every single item slot in every players' inventory already causes "several thousand bytes of traffic", every 15 seconds. So changing the glamour dresser system to be a catalogue that uses such a bitfield instead of being yet another inventory would save tons of traffic and would allow us to hoard every single glamour item in the game.

    But for whatever reason they don't want to do that. Either it's because Square Enix wants to sell additional retainer services (which I kinda doubt, since they're increasing dresser space more and more), or because the devs themselves are too lazy to mess around with bitfields (which as a computer scientist I can understand is an annoying task) and so they lie to Yoshi-P saying "oh no, this is too hard to do" who then says "it's too hard" on interviews. The only other possible explanation would be completely absurd, which is that for some weird philosophical reason they want glamour to be items that players can take out of the dresser and use again (which is the most niche and never happening case ever, that would only be a minor benefit feature for like 50 players worldwide at best, while the other option would benefit hundreds of thousands of players heavily).

    Quote Originally Posted by Renalt View Post
    and here I am with 4 empty glamour sets cause I don't know what to do with them...
    Easy: Level up all crafters & gatherers and make a glamour set for each of them so you can distinguish them while they all wear the same gear. That alone is already 11 slots of your dresser lost. Plus 4 for tanks, 4 for healers and you only got 1 slot left. Still 11 dps that share gear left.
    (3)
    Last edited by Arkfrost; 06-20-2022 at 07:31 PM.

  3. #103
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,171
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Arkfrost View Post
    the actual number of glamour items in the game is over TWENTY THOUSAND. Currently it's 20.119 items that can be put in the glamour dresser to be even more specific, just so we make clear about what dimensions of numbers we're speaking.
    While that might be true in raw numbers, there is going to be a fair chunk of that number which is unpopular or entirely redundant – all those ARR hempen tunics and aetherial whatsits and at least five different identities for each basic style of all-class jewellery, and all the un-upgraded versions of upgradable gear.

    Also, anything that can go in the armoire can go in the dresser, so that carves off some number of things you probably wouldn't put in the dresser even though you can.

    I don't doubt that it's still a lot more than can fit, but the total number isn't the full story either.
    (2)

  4. #104
    Player
    HQuest's Avatar
    Join Date
    Jun 2019
    Posts
    21
    Character
    Henry Kesse
    World
    Zalera
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by DixieBellOCE View Post
    Either make an item unlock in the dresser once you have obtained it,
    Just convert it into a similar system: the Orchestrion rolls and their Faded copies. Have the crafter to project the glamour of an item, then learn it to use the glams on a glamour plate. Then have these glam plates stored on your 400 slot dresser (or retainer, or company vault or whatever).

    Makes more sense and keep the immersion.
    (1)

  5. #105
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Like many systems in the game, it's never meant to satisfy everyone. It's just meant to be enough to satisfy most players. It's a simple cost/benefit analysis, and we can conclude they've determined the investment to create systems that satisfy everyone is not worth it in the long run, when they can simply use less resources and still satisfy the majority of players.
    (0)

  6. #106
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Hasrat View Post
    Like many systems in the game, it's never meant to satisfy everyone. It's just meant to be enough to satisfy most players. It's a simple cost/benefit analysis, and we can conclude they've determined the investment to create systems that satisfy everyone is not worth it in the long run, when they can simply use less resources and still satisfy the majority of players.
    I doubt the current glam system satisfies even just a minority, let alone the majority. A bunch of people who don't really care about glams will be fine with it, but most people are far from satisfied with this system.
    (1)

  7. #107
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,643
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by Zer0ofTime View Post
    Like, maybe just dedicate a team to work on making their own transmog system by building upon the same unlock check system that exists in the game already, but expand it to all acquired items.
    The 'unlock check system' has existed a long time, and was built into the game back in ARR. The fact that you can now see that you already have a mount/minion is what's new. The programmers only had to consult the already existing tables and provide an appropriate text message in the item tool tip.

    How else did you think the "You already have this" message was possible?

    The glamour system was not built with tables. It worked fine without a glamour dresser for years. It actually looked for the physical piece in your possession. You could glamour a body piece and throw away the item without issue. You just couldn't re-glamour to that body piece without having the physical item in your possession.

    The glamour dresser works on the same principle. They extended it with 'plates', a minor table that lists 20 glamour sets based on what you put into the dresser.

    Quite frankly, I was never enamored of the WoW transmog system. For one thing, it was limited to one class. It was easy to create the list of quest gear, since you only ever got one piece for your class. Same quest, different gear depending on your class. Would you stand for a glamour system that only counted for your starting class and ignored everything else? Because that's what ESO and WoW and GW2 end up doing.

    Sure, there may be 20,000 gear items, so the gear list for Archer would be, what, 600-800 pieces? [19 battle class/job + 8 crafting + 3 gathering = 30 class/jobs in total].

    For another, you still need to see a transmog vendor in order to change your gear look.
    (0)

  8. #108
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Yeah, the glamour dresser is so merely a glorified bank and a bandaid to a never ending issue.

    WoW got a "glamour" log.
    GW2 got a glamour log.
    ESO got a glamour log.

    And neither of them had it at release so the excuse that it's impossible for FFXIV doesn't hold. Code is malleable.
    (0)
    Last edited by GrizzlyTank; 06-20-2022 at 10:46 PM.

  9. #109
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    there are folks giving honest suggestions in this thread and asking for a feature that would benefit many, if not almost every single player, and yet you'll see morons replying with "system's fine dude just settle for what we have lol stop complaining about the almighty square enix they can do no wrong just level an alt bro". just sad
    (4)

  10. #110
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by DPZ2 View Post
    Quite frankly, I was never enamored of the WoW transmog system. For one thing, it was limited to one class. It was easy to create the list of quest gear, since you only ever got one piece for your class. Same quest, different gear depending on your class. Would you stand for a glamour system that only counted for your starting class and ignored everything else? Because that's what ESO and WoW and GW2 end up doing.
    WoW limits it to one class/armor type because of arbitrary reasons. When you open the transmog log it will know what you how for all armor types and classes but only list those you are permitted to wear. GW2 has a restriction on armor types because the fail-state for their conflicting seams is to render simply... nothing, something that can result in invisible limbs.

    And in FFXIV most gear comes in set so you could pretty much compress the unlocks needed from from the 10k armor pieces by at least 5, so down to 2000bits. Go even more extreme and you can cram them down into tiers with the 7 armor types (tank, meleex3, ranged, caster, healer) and leave us at about 300bit for armor which is... Nothing, and way less than the amount of data they needed for expanding our inventory or even the glamour dresser since those need to account for an armor/item id with a bitwidth of at least 16 if not 32 (currently 34227 obtainable items in the game)
    (0)

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