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Thread: 6.2 Dragoon

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  1. #1
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kolsykol View Post
    At me?
    Do you think that three dmg cd's is fun?
    The entire point of DRG is the intensive weaving, so yeah?
    (2)

  2. #2
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    The entire point of DRG is the intensive weaving, so yeah?
    To me weaving damage skills and damage buffs are very different tho, I don't find weaving Lance Charge particularly fun.
    Life Surge can be fun because of the crits it's a directly more impactful thing.
    But I find weaving three damage buffs to be a bit weird and meh because you're weaving so much that doesn't have any real direct feedback.

    Weaving Nastrond or Wyrmwind Thrust on the other hand does have direct feedback and is fun to weave.
    (1)

  3. #3
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kolsykol View Post
    To me weaving damage skills and damage buffs are very different tho, I don't find weaving Lance Charge particularly fun.
    Life Surge can be fun because of the crits it's a directly more impactful thing.
    But I find weaving three damage buffs to be a bit weird and meh because you're weaving so much that doesn't have any real direct feedback.

    Weaving Nastrond or Wyrmwind Thrust on the other hand does have direct feedback and is fun to weave.
    Fair enough. But the short cooldowns do help the job engagement between bursts, while the long ones helps keep the burst busy. And both add alignment consideration compared to a fire-and-forget ability like Wyrmwind Thrust which does a whole lot less for the overall rotation. I could see some of the cooldowns be replaced, but I mean replaced by something equally engaging, not just removed wholesale.
    (2)