Quote Originally Posted by Deveryn View Post
I feel like the evidence is right in front of us in what's given to us on a regular basis. Rebalancing one fight is one thing. Rebalancing whole dungeons is likely to be a whole other thing. The whole duty support thing is quite the extra effort they're making and I think they'll be inclined not to revisit any of this content again. What you're suggesting will involve them going back and redoing more balancing as the cap gets higher and higher.


It's nothing to do with marketing and everything to do with the poor condition the summoner job was in. By comparison. SCH was in such a good spot that they didn't see the need to add very much.
The evidence I’m looking at shows they are going back and fixing fundamental issues with the game.
1. Outdated dungeons
2. Outdated textures
3. Outdated MSQ quests that dragged on forever
4. Future proofing early content by adding trusts

So it would stand to reason they should address outdated ability progression. No one enjoys pressing three to five buttons for a whole expansion(ARR). It’s not a good experience for new players, or anyone.