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  1. #471
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Fayt1203 View Post
    Dont think they ever did blame spaghetti code on this but my memory is not as good as it was so i'm not sure though . But if i would take i guess it a coding problem, the glamour uses the Item code lets say armor chest piece and in that item code is that restriction and they seems to not be able to go around that other than making a new item code like they did with Sky Pirate's sets. but i´m no coding expert it could well be that the developer team don't want to lift the restriction
    but we do see signs of more complexity in endwalker. if they can make "if all quests finished, then dyeable" artifact gear whats stopping them from adding "if job at level cap, then unrestricted glamour"
    (4)

  2. #472
    Player
    Fayt1203's Avatar
    Join Date
    Oct 2017
    Location
    Limsa Lominsa
    Posts
    442
    Character
    A'shtola Rhul
    World
    Zodiark
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lihtleita View Post
    but we do see signs of more complexity in endwalker. if they can make "if all quests finished, then dyeable" artifact gear whats stopping them from adding "if job at level cap, then unrestricted glamour"
    like i said its only a guess . but i would think there is a difference between restricted and intentional blocking until requirement is fulfill.. and like i said that developer team could not want to lift the restriction. I think yoshi said in an interview when there was a question about glamour that they wanted to have some restriction for identity sake but i could well have been dreaming about that
    (0)

  3. #473
    Player
    Flaws's Avatar
    Join Date
    Jan 2022
    Posts
    120
    Character
    Flaws Replicant
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Fayt1203 View Post
    like i said its only a guess . but i would think there is a difference between restricted and intentional blocking until requirement is fulfill.. and like i said that developer team could not want to lift the restriction. I think yoshi said in an interview when there was a question about glamour that they wanted to have some restriction for identity sake but i could well have been dreaming about that
    Yes, and we are now making a case against the whole identity idea because it does not exist anymore outside of AF gear and is instead only stifling player creativity. I firmly believe that if they can see why so many people want these restrictions lifted and decided to go through with it they could do it from a coding perspective. I don't think the italian cuisine code will get in the way of this.
    (2)
    Role glamour restrictions abolitionist! For more details and to help us spread the message:
    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  4. #474
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lihtleita View Post
    but we do see signs of more complexity in endwalker. if they can make "if all quests finished, then dyeable" artifact gear whats stopping them from adding "if job at level cap, then unrestricted glamour"
    Different systems, still. It doesn't change the equippability of the item, which is what the current glamour system runs on.

    If they had instead set it up that you could collect the gear from Tataru any time but only equip it once you completed the role quest, that would be more proof they can tinker with that particular part of the program.

    Also worth noting – the lock on dyeing things seems to be player-based, because if someone else is wearing a dyed piece of job gear (indicating that they have unlocked it) you still can't dye it in the preview menu if you haven't done the quest yourself.

    Apply that same logic to glamourability and you might get something bizarre, like other people only being able to see your chosen glamour if they have reached a certain level with the job that can equip it.
    (2)

  5. #475
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    If everything were to start being made for all classes, then they could conceivably just put out one set of gear and give it flex stats, allowing time to work on other things.
    (0)

  6. #476
    Player
    Flaws's Avatar
    Join Date
    Jan 2022
    Posts
    120
    Character
    Flaws Replicant
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Deveryn View Post
    If everything were to start being made for all classes, then they could conceivably just put out one set of gear and give it flex stats, allowing time to work on other things.
    Why would they need to do that? They've already committed to making gear for each role in each duty so its clearly not taking up too much dev time out of work on other things. No one here is asking for them to make more or less gear, but instead just make the appearance accessible for every other role.
    (3)
    Role glamour restrictions abolitionist! For more details and to help us spread the message:
    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  7. #477
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Flaws View Post
    Why would they need to do that? They've already committed to making gear for each role in each duty so its clearly not taking up too much dev time out of work on other things. No one here is asking for them to make more or less gear, but instead just make the appearance accessible for every other role.
    and that's the perfect way to do it. They can now abandon that commitment since you people don't want roles to matter and wear each other's gear. Artifact gear can remain the exception.
    (0)

  8. #478
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    243
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deveryn View Post
    If everything were to start being made for all classes, then they could conceivably just put out one set of gear and give it flex stats, allowing time to work on other things.
    What you're saying makes no sense at all. The entire point of this thread is that we want to have access to other roles' gear appearances. Nobody wants glamour to be limited more than it is now, lmao.
    (4)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!

    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  9. #479
    Player
    Flaws's Avatar
    Join Date
    Jan 2022
    Posts
    120
    Character
    Flaws Replicant
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Deveryn View Post
    and that's the perfect way to do it. They can now abandon that commitment since you people don't want roles to matter and wear each other's gear. Artifact gear can remain the exception.
    Thats not at all what we want, not even remotely close. Its been explained countless times here that a lot of gear doesn't even fit the role it was made for because the different jobs that fall under that role category are often so dramatically different aesthetically. For example, when you're a dancer and most of what you're given is machinist/bard gear to wear as glamour instead of something else that might be for casters/healers but simply isn't accessible to dancer, thats not making it matter more - its making it matter less. Quite the contrary, we want it to matter more by letting us have creative freedom with glamour.

    In a perfect world not only would this already be the case, but they would also have enough resources to make gear for every single job separately for every single duty. That way they could retain job identity, but alas in reality this isn't feasible in game development. So instead, let us glamour anything on anything (save for AF gear). It doesn't require more work on gear each expansion/patch on their end and we're happy because we get to work with all the gear available in-game instead of just a handful of items that most people pick because they look "the best". This is also why there is such a huge amount of players using all classes level 1 gear as glam on a lot of their jobs because the glam options for those jobs are just so limited.
    (6)
    Role glamour restrictions abolitionist! For more details and to help us spread the message:
    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  10. #480
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Iscah View Post
    Different systems, still. It doesn't change the equippability of the item, which is what the current glamour system runs on.
    what i really dont get is that in early 1.0 none of these restrictions existed. not even level could stop you from just wearing whatever gear you wanted (even if it was a really bad idea). they had to add them in later on. what kind of 2.0 witchcraft is the glamour system?
    (1)

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