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  1. #1
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I think the only thing they might do here is maybe push back the job unlock. It makes some sense to learn about these after you've seen them in action.

    The other stuff is a lot of extra work that just isn't going to happen. Skill progression is there for a reason. It's better to deal with fewer skills and learn how they all work and add along the way.
    Syncing down with a full kit of spells is excessive. (It sounds impossible given how they work. Note that all BLU skills are level 1.) I get missing AOE skills below a certain level, but mobs are super easy to kill.
    (1)

  2. #2
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Deveryn View Post
    I think the only thing they might do here is maybe push back the job unlock. It makes some sense to learn about these after you've seen them in action.

    The other stuff is a lot of extra work that just isn't going to happen. Skill progression is there for a reason. It's better to deal with fewer skills and learn how they all work and add along the way.
    Syncing down with a full kit of spells is excessive. (It sounds impossible given how they work. Note that all BLU skills are level 1.) I get missing AOE skills below a certain level, but mobs are super easy to kill.
    Yeah it’s a lot of work. I think it’s mainly to keep new players from getting bored and quitting early when the game gets much better. When ARR launched we all learned our full skill tree by level 50, we had to since that was endgame and I don’t think people found it overwhelming. The current level 50 job kits are a bit of an insult.

    As far as skill progression goes I don’t think I ever enjoyed having my blm at lvl 54 and getting Ice IV but not Fire IV haha. For early on That makes sense because you are learning everything, but I’d much rather go through the MSQ with a complete kit after the base game than a really awkward progression tree and jobs feeling really incomplete the whole way.

    Since we are 6 expansions in the game and you only get to enjoy your jobs actual potential in the endgame of 6.0 you basically spend 16% of the entire game actually enjoying your full job, and “dealing” with an incomplete version of it for 84% of the game. And like I said, if you are a casual once you get your job to 90 you maybe have 6 instances you can do with your new skills…. And that’s it… you maybe get a couple new instances every 4 months for 2 years.

    And every expansion we have it will keep getting worse. Hence I think this would solve a great deal of the problem, I also recognize it’s not a perfect solution.
    (0)