Quote Originally Posted by Rufalus View Post
How about a mode with very large, randomly generated maps where you have to locate something, such as treasure or a missing person. Defeating enemies gives you clues or data until eventually you have pieced together the coordinates to your goal, at which point you're faced with a boss. There are many kinds of randomly placed things you may find along the way, such as trader npcs with helpful items or buffs.
I'd dig it. Any idea as to the intended length of the content and likely deviation, or a name for it?