Quote Originally Posted by Stachiko View Post
I didn't dig too deep into the OP's posts but I see a lot of people negatively strongly disagreeing with them. I understand your frustration. You love your class and they want it changed to suite a more mobile style. I get it.

But I also agree with the OP. I believe the whole 3 second cast time is overall bad game design. I wouldn't have any issues with it if either A. ice/fire phases had no timers, or B. fire phase had a refreshing instant GCD ability that didn't require a sharp cast or random proc (Like Ice).

Weaving in your oGCD's at such tight positions really limits what the class can do. It requires not only knowing boss mechanics but forethought on how many spells will lead to you dropping your phase timer. All too often you're staring down a 3 second window with Thunder about to drop, a boss mechanic coming up, 2 stacks of Polygot about to become a third (Using that Polygot oGCD), and plenty more. It's all very disorienting. It is truly a difficult class to play despite having 3 second windows of eye exploration.

I don't want to ruin BLM's fantasy of long cast times, but I believe limiting a class' oGCD's to such tight windows negatively impacts the class/player. That's just my personal thought. I also believe back-to-back 3 second long casts have no place in MMO's. Again, personal opinion.

I'd love to see the class changed but I won't harp on it enough to ruin it for other players.
You say the jobs needs to be changed to accommodate your need to not have to cast anymore, but you also say the fantasy of its long casts should stay. You only get to choose one.

If you don't like playing a job that has to cast, just like if people who want to play melee have to stay in range, then find another job that accommodates you. I heard SMN is a magical phys range with little to no casting to fit your prefered play style. Or maybe just play a phys range since there is no casting involved? Either learn to play the job, or find something else. No one else is stopping you, but you.