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  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Right now job changes are basically falling into two camps: Quality of life improvements or dropping complexity to try and get each job in roughly the same place. Not going to comment on the samurai change since I don't have a strong opinion one way or another with it. Melee feels like it is in a good place right now and the only thing that they might do whether people like it or not is maybe tweak dragoon. Honestly, the one lesson I've learned all these years is that the jobs that are the most complex tend to be the jobs that have the highest dps. Dragoon and Bard are two of them and DRK was another one for a bit there.
    (4)

  2. #2
    Player
    butchersblock's Avatar
    Join Date
    Apr 2022
    Posts
    150
    Character
    Jinn Goda
    World
    Twintania
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Colt47 View Post
    Right now job changes are basically falling into two camps: Quality of life improvements or dropping complexity to try and get each job in roughly the same place. Not going to comment on the samurai change since I don't have a strong opinion one way or another with it. Melee feels like it is in a good place right now and the only thing that they might do whether people like it or not is maybe tweak dragoon. Honestly, the one lesson I've learned all these years is that the jobs that are the most complex tend to be the jobs that have the highest dps. Dragoon and Bard are two of them and DRK was another one for a bit there.
    Melees were in a good spot in Shadowbringers, not Endwalker (with the exception of Monk) and job complexity does not equal DPS. All the jobs are similarly easy to play with the one punishing job left being BLM who's not as strong as melees. DRK is also the 2nd easiest tank to optimize.
    (3)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by butchersblock View Post
    Melees were in a good spot in Shadowbringers, not Endwalker (with the exception of Monk) and job complexity does not equal DPS. All the jobs are similarly easy to play with the one punishing job left being BLM who's not as strong as melees. DRK is also the 2nd easiest tank to optimize.
    I wouldn't say BLM is the only punishing job left as dragoon can be punishing along with Bard. The big problem they need to fix is dependency on spell / skill speed materia to align burst windows in rotation. BLM is punishing because the casts are so long without any coverage for drop off due to movement, and even if they fixed that aspect it still would be the most punishing job since because those casts are so long, having to cancel out hits a lot harder to personal dps than other jobs. They are doing that incrementally but there are jobs like DRK that they probably are going to revise at a later point.

    Complexity doesn't always net more dps, but it often does since a more complex job is also more complex for the devs to balance, since there's so many variables involved in the output. They could be making a lot of changes to make the jobs easier to balance on the development end.
    (0)

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