

Euhm, not all people agreed to the demolition timer. Certainly not when buying.
A lot of people bought a house before thete was a shortage or any whisper of demolition timer.


It's true that personal housing was introduced in September 2014, and the demolition timer was implemented a year later in October 2015 "to ensure that plots of land are not claimed and left unused." https://eu.finalfantasyxiv.com/lodes...81359611110f0/
As with any change in the game, anyone who continued to pay for their subscription afterwards tacitly agreed to it.




I mean... Dealing with it and continuing to play the game isn't "agreeing to" anything really other than finding the product as a whole to still be worth paying forIt's true that personal housing was introduced in September 2014, and the demolition timer was implemented a year later in October 2015 "to ensure that plots of land are not claimed and left unused." https://eu.finalfantasyxiv.com/lodes...81359611110f0/
As with any change in the game, anyone who continued to pay for their subscription afterwards tacitly agreed to it.
Anyway the system as a whole is kind of a garbage fire and has been for a while. Demolition has been off often enough for it to barely do the job it's meant to, and even when it's on it hardly makes a dent because it only really addresses one problem (people who unsub/leave the game for good with no intention of ability to come back) out of many. I don't have an issue with it being off this much, I'm glad it gives some folks one less thing to worry about, but like. I also already have a house. So. It doesn't affect me either way. If I unsub I plan to sell my house first anyway![]()
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
They did actually, they just didnt get to decide to.
I'm with the others in wondering what the ones who dont want to pay for their houses think should be done instead.
They want a neighborhood feel, so they dont want instanced housing. But they never want to lose their house, so they never want to free up spaces to have active neighbors, thus living in a stale dead neighborhood. Which at that rate, you might as well have instanced. but they dont want instanced. So what's the answer? Well, more wards, right? but if housing becomes something you have forever, that'll be a heck of a lot of servers added in overtime to make up for every player having a forever house. I can't see that working at all. There are so many xiv players its insane. If you agree that people should keep their houses forever, then you agree that a LOT of people should simply also consequencely, never have a house. Because the ones that got it first somehow matter more? Or something, I dont get it. I'm not seeing where the logic goes with this idea lol. I'm sure this is the part where someone goes (mickey mouse voice) "well the island of sanctuary-" you mean the one yoshi himself has told us to stop over-fantasizing about? we're doomed arent we
I dont really care if people didn't agree to it, this game isn't a democracy.
I shouldnt be able to get a house because a bunch of people feel as if them getting the house should permanently lock it to them, even if they quit with no intention of returning? In a game where housing is a limited resource.....?
"On a distance island, far away from civilization.."
SandIslandExpansev2.carrd.co


I bought my first house in 2014. I lost in after the first purge during HW. I didn't even know there was an auto-demolition timer. Never read the patch notes. That email probably went into "Promotions" or Spam. It happens. I wasn't playing the game and the entire purpose of the auto-demolition timer was to reclaim houses from players like me. I'm pretty sure I didn't come back in time to reclaim my gil or items.
However, I did NOT agree to that system.
I don't know what the solution is. I think picking one specific aspect of the game to "reset" your progress is silly. Our levels, gil, quest progression, achievements, etc aren't reset if we take a break. Why does housing?
None of those things are preventing other players from experiencing a certain part of the game. Housing is, due to it's limited supply.
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