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  1. #21
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    447
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by NyneSwordz View Post
    I hope warrior gets something to help them survive a bit longer.
    The original problem with WAR in the mode was that it lived too long and always hold a point alone until rest of the team respawns. As long as they keep balancing around CC you just can't make things too tanky or they will just stall forever. You are better off asking for more damage or something and not tankiness
    (0)

  2. #22
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Nanne View Post
    The original problem with WAR in the mode was that it lived too long and always hold a point alone until rest of the team respawns. As long as they keep balancing around CC you just can't make things too tanky or they will just stall forever. You are better off asking for more damage or something and not tankiness
    The problem with WAR was never that it lived too long - at least not in higher level play. The only problem was that the healing was really high during their LB and that made them a bit too durable for a few crucial seconds when they couldn't be CC'd.

    That was it.

    WAR's durability relied on their ability to deal damage, which goes down when they are CC'd. That's the weakness. And this weakness is nullified by their LB. Not only can't they be CC'd during LB, they also get doubled the damage from Primal Rend and Chaotic Cyclone, allowing them to heal to full health if they land those actions during LB.

    So I can see why healing was nerfed. And that's fine.

    And no WAR can ever "hold a point alone" until the team respawns. It's impossible. CC, burst, and the War goes down fast taking 100% damage on everything.

    And no one is going to ask for more damage, although I feel WAR could use some more burst. The game already has too much damage as it is.

    I'm fine with WAR's having a weakness to CC. I'm fine with their healing and health shield niche if it was balanced. It is not. At least not at higher level play or against people who recognize that a WAR has zero counterplay against focused attack. They have no escape buttons. They have no damage reduction modifiers. They just go down.

    Or they shield and run.

    It isn't fun is all I'm saying.

    Or just lower burst damage and CC across the board.
    (2)

  3. #23
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by AorusCorsair View Post
    After a few hundred matches in crystal my experience as WAR is that I'm the primary target about 80% of the time. It's not about defending other people at all. It's about surviving long enough to make good use of my CC abilities to secure assists for my teammates.

    Since I am the bait, my uptime is very low. I pull in a target, wait for them to purify, stun them, and them immediately begin retreating while trying to heal and shield. Hopefully my teammates can convert that into a kill, but I don't have the luxury of hanging around to find out. About 1/3rd of the time I'm already dead at that point since all 5 players are chain stunning + imping me.
    At this point attention has finally shifted to my teammates so I can rend in and complete a small burst on the lowest hp enemy before I become the primary target again. If my teammates are paying attention then they'll focus that target and eliminate it, otherwise it's shield and retreat time again. If we can get a couple of kills then I don't have to retreat anymore since I can heal fast enough against 2-3 players to not be bursted down. At this point it actually becomes fun to play and I can begin doing my rotation, escorting the crystal, and using my CC abilities to maintain control. One of the most underrated aspects of this control is WAR's ability to prevent stalling by using primal scream to drop your opponents' guards. It's actually better to use it against one or two shielded targets instead of waiting for the whole enemy team to show up first. If you can kill the stallers in the ~10 seconds that they were expecting to have before their teammates show up then you've turned that 5v5 at the finish line into a 5v3 which they're going to lose.

    Once the CC snowball has crossed the finish line you can expect to show up dead last on your team in damage and receive zero comms because people don't realize that you were the punching bag for the first half of the match and contributed through CC instead of DPS. If you die early and the snowball doesn't happen then you can expect your teammates to start spamming "nice job!" and "good match!" as if you weren't already desperately trying to purify/heal/shield through all the sleep/stun/silence/imp spam that they didn't have to deal with.
    Once you even get to Diamond people start focusing on WAR. In lower ranks, it looked cool to be top kills and top DPS, but once people recognized that WARs have zero offense and zone in on them, WARs are going to be consistently bottom DPS because all they are doing is running and trying to survive. Meanwhile the other 3 tanks begin to shine at higher levels by being able to survive longer to deal damage and ACTUALLY PLAY the game.
    (1)

  4. #24
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    I hope we get some changes next patch.
    (1)

  5. #25
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    WAR doesn't need any changes. They are perfectly balanced as-is.

    You are playing the wrong class if you want a "tank." Like we said, switch to PLD. They are the most pure "tank" there is.
    (0)

  6. #26
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post
    WAR doesn't need any changes. They are perfectly balanced as-is.

    You are playing the wrong class if you want a "tank." Like we said, switch to PLD. They are the most pure "tank" there is.
    lol what? WAR is pretty terrible now. After the nerf they just can't do anything aside from die.
    (0)

  7. #27
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Ransu View Post
    lol what? WAR is pretty terrible now. After the nerf they just can't do anything aside from die.
    Then you clearly don't know how to play WAR. As I said last page, WAR is not a "tank" in the usual sense now. They have high DPS and the highest control output of any tank, but that's counterbalanced by making them the twiggiest tank as well. WAR has an AOE 15 sec stun and 15yd Death Grip on a 15 sec timer. Onslaught increases the target's damage taken and Orogeny is an AOE damage down effect. That's dramatically more than *any* other tank gets, so of course it has to be counterbalanced somewhere - and making WAR the easiest tank to focus down is the direction they've chosen. And, obviously, they have an exceptionally good LB, especially on Cloud Nine.

    If you actually know how to play the class, WAR is very strong. But if you don't know how to play properly, yes it will feed a lot.

    My suggestion is you either stop playing WAR, or you learn to play it properly. Because it's just fine the way it is. If you were used to the pre-nerf WAR, I'm sorry, but you don't get to faceroll free wins anymore. If you want a more traditional "tank", PLD or DRK are your best choices. GNB is also very tanky right now, but only if you can junction a tank, which can't be guaranteed.
    (0)
    Last edited by Gserpent; 06-14-2022 at 12:54 AM.

  8. #28
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Coming from someone who thought fire on BLM was viable. Your words are worth less than a grain of salt.

    Warrior damage isn't that high and their two debuff skills take HP from them. Nerfing their heals was the incorrect call. The problem was their AoE CC and how short of a CD it was. Its still annoying, but now its whatever because a WAR is mostly dead weight now. CC them and burn them down.

    Every time you post Gserpent you continue to prove you don't know how to play.
    (1)

  9. #29
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Ransu View Post
    Coming from someone who thought fire on BLM was viable. Your words are worth less than a grain of salt.

    Warrior damage isn't that high and their two debuff skills take HP from them. Nerfing their heals was the incorrect call. The problem was their AoE CC and how short of a CD it was. Its still annoying, but now its whatever because a WAR is mostly dead weight now. CC them and burn them down.

    Every time you post Gserpent you continue to prove you don't know how to play.
    Whatever helps you sleep at night, man. You have a real issue with conflating "I suck at this class/don't know how to play it" with actual, objective fact. It's pretty common to see among bad players in competitive games. I would recommend you spend more effort actually learning how to play these classes you think are weak, rather than complaining about them. You'll achieve better results.
    (0)

  10. #30
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post
    Whatever helps you sleep at night, man. You have a real issue with conflating "I suck at this class/don't know how to play it" with actual, objective fact. It's pretty common to see among bad players in competitive games. I would recommend you spend more effort actually learning how to play these classes you think are weak, rather than complaining about them. You'll achieve better results.
    You should take your own advice. Thank God you're not on my datacenter.
    (0)

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