Quote Originally Posted by Ronduwil View Post
In my experience, you can't engage in a meaningful conversation with those people.
Oh, you mean "they disagree with me and refute everything I say so I ignore them and then later claim you can't engage in a meaningful conversation" huh? Got it.

They complain that healing is boring outside of ultimates, but they don't want to do ultimates.
I'mma be real with you, it's ridiculous that the same people who say "erm just unsub its not a game you're meant to be played all the time??" when people say they're bored then parrot Yoshida and say "erm go play Ultimate??" in regards to healers being boring. I shouldn't be forced to prog a fight for weeks to have fun on an entire role. I don't have time for that and quite frankly even if that was a solution, the last one they released before DSR was TEA back in 2019. What happens when people clear Ultimate? Just... do it again and again and then kick rocks if your static wants to not constantly replay a single fight? There's only one Ultimate at level 90, and likely will only be one more this entire expac. This is not a valid answer and it sidesteps the problem when even healer DPS is required in Ultimate content as well.

If you point out that they can raise the bar and set a goal of keeping everyone topped off in normal mode, they counter that then they're overhealing.
Wow, what incredibly bad design! You can just come up for little mini-games for yourself that don't contribute anything to the party so you can try to have fun! Contrary to what you might think, there are a lot of players who enjoy doing as best as they can, and with how all content is designed doing DPS and not spamming heals is what is correct. As people who want to help our party, why should we have fun doing something that doesn't help clear?

How would they even know that they're overhealing without using an addon that is against ToS anyway? Also, when did overhealing ever prevent anything in normal mode from being completed?
Lol it takes a genius rocket science and a ToS banned program to know that hitting heals when no healing needs to be done is overhealing. What a statement.

Then they come back saying that they need more complex DPS rotations as healers. Well, then play a DPS job!
No, I want to play a healer, but the game tells me I have to DPS in Extreme, Savage, etc content. It's also not fun to press buttons that don't need to be pressed just so I can have fake depth and pretend like I'm doing more. I don't want to play a DPS job, but I want to contribute to the team, so what am I supposed to do when there's nothing to heal? Exactly; you do DPS. The developers understand this and design the harder content to REQUIRE it.
Further, the options are all the same for every healer; no healer has a different DPS playstyle despite content requiring healers do as much DPS as possible to meet tight enrage timers. It's so bad that even something minor as giving SCH back Miasma on a different timer would make it feel way better to play and would let me happily main the job for all of this expac. We want more to do, DPS options are the quickest and easiest path considering how the game is designed.
I don't want to play a DPS, I want to play a healer. Scholar specifically is the only job I care about at all in this game above a baseline level. Seems a bit ridiculous to say "pick another job" when what Scholar had in the past is what I want. Maybe just go back to how it was? It had these things in the past; we're not asking for anything new or for the job to play differently.

Adjusting the gameplay to suit the preferences of this fringe is a great way to tank the game's popularity.
Yeah definitely it was removing the DoTs/Selene from SCH, AST's unique cards, etc that made this game get popular. Clearly, going back to the way things used to be would tank the games popularity. Oh wait, SCH and AST are still the two least played healers in the game, I am 100% positive that returning a few old actions will not cause the death of this game. People aren't signing up to play this game because "wow I heard all four of the healers spam 1 button for 70-80% of their casts, that sounds like the game for me!" they're signing up for the actual good aspects of the game.
And honestly, if there are people who would be sad that all four healers were no longer 1 button monsters, that's tough? They sure didn't really seem to care when every healer became what they are now. Let there be diversity back in this role so everyone can have the playstyle they want, rather than being forced into this nonsense.