I think more than anything the "WoW exodus" has been long enough in the past that the people who tried the game and think its for them have stayed, and those who didn't have left. Perhaps there was a large amount of those people who were holding out for EW to see what all would change, the new things etc and if they didn't like it they may have quit or not. A large amount of those people didn't stay behind, but I don't think it's right to say that the game is taking some massive downward slope because of that as nobody could've expected all of those players to start when they did. Rather, comparing the population of the game proportionally to around this time back in ShB would likely give a better picture of what's going on.
For as many problems with healing and a small amount of other things I have and I complain about on here, I think it's disingenuous to act as if this is a HUGE deal, but at the same time it shouldn't be ignored. If anything, SE needs to include more options to leave as feedback for when you unsubscribe from the game and maybe send an email when someone lets their sub lapse; if there is a problem that is causing people to unsub in huge amounts, the stated options you can choose are awful for leaving any actual feedback. Of the times I've unsubbed, I have 0 way of telling them "because you made my favorite jobs unfun to play" or providing constructive feedback, so it's not surprising when Yoshida says things like "I wasn't aware this was an issue" if that's actually true.
I think the game is just finally adjusting for the influx of players it had and its finally been enough time for them to decide to either "commit" or quit. AFAIK they're still planning on rolling out new servers for both EU and NA data centers, so I would think this wouldn't be in the pipeline anymore if there was a massive population drop that SE themselves was noticing.
Reply With Quote








