pve Job changes have never happened in X.15 patches and yes they are silent on the topic
they are silent on everything unless its some explosive topic like housing lottery 0 or some technical issue.
pve Job changes have never happened in X.15 patches and yes they are silent on the topic
they are silent on everything unless its some explosive topic like housing lottery 0 or some technical issue.
An extremely controversial change, which they KNEW would be controversial (see: the live letter reading of the changes), in which they asked us to "try" the changes and give feedback resulting in the forums, various mainstream discords, twitter, and youtubers all decrying the changes ISN'T an explosive topic?
They wrote up several paragraphs about how they accidently buffed BLM a bit too much in PVP, the absolutely could and SHOULD make a statement about the state of SAM. Any excuse is complete bullshit at this point.
Stop with this. Oh no its 6.1x patch devs cant revert SAM changes. OFC THEY CAN AND SHOULD.
Phantom rush and stuff that gives you solar/lunar nadi will be auto crit by devs logic
Yes from minor patch as 6.1 that gives no new savage tier i didnt expected major class overhaul.
Last edited by Stasya; 06-08-2022 at 02:45 PM.
After having not even heard a single peep about all rhe Samurai feedback from the devs, I'm think we're pretty much basically in the same boat Tanks and Healers have been in for years. Could be wrong, but the absolute radio silence is deafening. Especially when various other problems get immediately addressed. Just saying, "We hear you" or "we're working on it" or something would be nice at least. :/
I love oversimplification in this. At this point devs are primarily consistent. Big changes, overhauls etc. Happen in milestone/decimal patches with only minor tweaks at best happening in between those. Should the changes be reverted, probably. Don't really have horse in this race since when the patch dropped I was still in ARR so I wouldn't be able to use Kaiten in content regardless.Stop with this. Oh no its 6.1x patch devs cant revert SAM changes. OFC THEY CAN AND SHOULD.
Phantom rush and stuff that gives you solar/lunar nadi will be auto crit by devs logic
Yes from minor patch as 6.1 that gives no new savage tier i didnt expected major class overhaul.
Calling 6.1 a minor patch solely because it didn't include new savage tier is disingenuous at best and just lying at worst. Outside of new Alliance Raid and new Ultimate Raid we had an overhaul to PvP and introduction of new mode, implantation of Duty Support for ARR and reworking the finale of the finale of 2.0. Yup definitely minor unimportant patch.
On the one hand this is true; big class overhauls only occur outside of xpacs in the .1, .2, .3 etc. patches.I love oversimplification in this. At this point devs are primarily consistent. Big changes, overhauls etc. Happen in milestone/decimal patches with only minor tweaks at best happening in between those. Should the changes be reverted, probably. Don't really have horse in this race since when the patch dropped I was still in ARR so I wouldn't be able to use Kaiten in content regardless.
Calling 6.1 a minor patch solely because it didn't include new savage tier is disingenuous at best and just lying at worst. Outside of new Alliance Raid and new Ultimate Raid we had an overhaul to PvP and introduction of new mode, implantation of Duty Support for ARR and reworking the finale of the finale of 2.0. Yup definitely minor unimportant patch.
But, on the other hand, there have been notable changes in .xy patches, such as when Hagakure and Energy Drain were re-added in as skills following the release of savage Eden 1-4 in ShB. I think the expectation here is that something similar would have happened with Kaiten. Since there was precedent for a key skill being removed and then later re-added in (ED and Haga in this case) then why not with Kaiten too (and of course the consummate removal of auto-crits)? Such was the hope anyway.
This is further exacerbated by the fact that even though "only" Kaiten was removed, it had the feel of a major class overhaul due to how core it was. Well, less of an overhaul and more of a gutting, since nothing was added in it's place with the entire changes to SAM being subtractive, but you get the idea.
Hello white knight. If you were at ARR when 6.1 dropped then you probably have no clue about how content and max level works. Yes 6.1 is a minor patch for pve. Why? Savage content (the main thingy as max level content) is dead for months and no one cares about loot from alliance raids - you simply BUY cheap stuff from marketboard and trade it for gear that is same ilvl as alliance raid (might aswell with even better stats distribution). Ultimate is aswell side content, its not like every savage player jumped into it and already cleared.I love oversimplification in this. At this point devs are primarily consistent. Big changes, overhauls etc. Happen in milestone/decimal patches with only minor tweaks at best happening in between those. Should the changes be reverted, probably. Don't really have horse in this race since when the patch dropped I was still in ARR so I wouldn't be able to use Kaiten in content regardless.
Calling 6.1 a minor patch solely because it didn't include new savage tier is disingenuous at best and just lying at worst. Outside of new Alliance Raid and new Ultimate Raid we had an overhaul to PvP and introduction of new mode, implantation of Duty Support for ARR and reworking the finale of the finale of 2.0. Yup definitely minor unimportant patch.
And again. Ultimate? You think its ok to butcher class right before ultimate? Im sure there were statics that wanted to go SAM DNC comp and now SAM have 2 weeks to change to monk/nin .... Great patch btw.
if reverting was so easy they would have done it
but if you wanna think dev team hates you go off and complain when the next housing hotfix doenst bring back kaiten.
If you don't think reverting is easy then you're not familiar with modern software development.
I'm not saying it doesn't need to be tested but in no reality should it be hard to do.
Edit: Additionally if they WERE going to do it and it was hard they would have said something already. Hence, the original point of this post: they aren't mentioning it which means it's not coming an SE doesn't give a shit about player feedback on this topic even though they asked for it.
Last edited by KurenXIV; 06-08-2022 at 05:00 PM.
I've said this on different threads but the dev team really needs a seperate job team, they clearly are out of ideas and are in "ease of access" mode when it comes to complaints on job changes.
I would rather someone else with fresh eyes look at the jobs, test them and try new things. Even if it didn't work, at least we would know that they aren't simply just removing something or trying auto crit on a skill.
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