I can't believe people actually expected major class overhauls from a minor patch.
I can't believe people actually expected major class overhauls from a minor patch.
Stop with this. Oh no its 6.1x patch devs cant revert SAM changes. OFC THEY CAN AND SHOULD.
Phantom rush and stuff that gives you solar/lunar nadi will be auto crit by devs logic
Yes from minor patch as 6.1 that gives no new savage tier i didnt expected major class overhaul.
Last edited by Stasya; 06-08-2022 at 02:45 PM.
I love oversimplification in this. At this point devs are primarily consistent. Big changes, overhauls etc. Happen in milestone/decimal patches with only minor tweaks at best happening in between those. Should the changes be reverted, probably. Don't really have horse in this race since when the patch dropped I was still in ARR so I wouldn't be able to use Kaiten in content regardless.Stop with this. Oh no its 6.1x patch devs cant revert SAM changes. OFC THEY CAN AND SHOULD.
Phantom rush and stuff that gives you solar/lunar nadi will be auto crit by devs logic
Yes from minor patch as 6.1 that gives no new savage tier i didnt expected major class overhaul.
Calling 6.1 a minor patch solely because it didn't include new savage tier is disingenuous at best and just lying at worst. Outside of new Alliance Raid and new Ultimate Raid we had an overhaul to PvP and introduction of new mode, implantation of Duty Support for ARR and reworking the finale of the finale of 2.0. Yup definitely minor unimportant patch.
On the one hand this is true; big class overhauls only occur outside of xpacs in the .1, .2, .3 etc. patches.I love oversimplification in this. At this point devs are primarily consistent. Big changes, overhauls etc. Happen in milestone/decimal patches with only minor tweaks at best happening in between those. Should the changes be reverted, probably. Don't really have horse in this race since when the patch dropped I was still in ARR so I wouldn't be able to use Kaiten in content regardless.
Calling 6.1 a minor patch solely because it didn't include new savage tier is disingenuous at best and just lying at worst. Outside of new Alliance Raid and new Ultimate Raid we had an overhaul to PvP and introduction of new mode, implantation of Duty Support for ARR and reworking the finale of the finale of 2.0. Yup definitely minor unimportant patch.
But, on the other hand, there have been notable changes in .xy patches, such as when Hagakure and Energy Drain were re-added in as skills following the release of savage Eden 1-4 in ShB. I think the expectation here is that something similar would have happened with Kaiten. Since there was precedent for a key skill being removed and then later re-added in (ED and Haga in this case) then why not with Kaiten too (and of course the consummate removal of auto-crits)? Such was the hope anyway.
This is further exacerbated by the fact that even though "only" Kaiten was removed, it had the feel of a major class overhaul due to how core it was. Well, less of an overhaul and more of a gutting, since nothing was added in it's place with the entire changes to SAM being subtractive, but you get the idea.
Hello white knight. If you were at ARR when 6.1 dropped then you probably have no clue about how content and max level works. Yes 6.1 is a minor patch for pve. Why? Savage content (the main thingy as max level content) is dead for months and no one cares about loot from alliance raids - you simply BUY cheap stuff from marketboard and trade it for gear that is same ilvl as alliance raid (might aswell with even better stats distribution). Ultimate is aswell side content, its not like every savage player jumped into it and already cleared.I love oversimplification in this. At this point devs are primarily consistent. Big changes, overhauls etc. Happen in milestone/decimal patches with only minor tweaks at best happening in between those. Should the changes be reverted, probably. Don't really have horse in this race since when the patch dropped I was still in ARR so I wouldn't be able to use Kaiten in content regardless.
Calling 6.1 a minor patch solely because it didn't include new savage tier is disingenuous at best and just lying at worst. Outside of new Alliance Raid and new Ultimate Raid we had an overhaul to PvP and introduction of new mode, implantation of Duty Support for ARR and reworking the finale of the finale of 2.0. Yup definitely minor unimportant patch.
And again. Ultimate? You think its ok to butcher class right before ultimate? Im sure there were statics that wanted to go SAM DNC comp and now SAM have 2 weeks to change to monk/nin .... Great patch btw.
So we start with name calling from an esteemed Veteran. Great way. You may be right honestly. From the end game focused PvE Savage Raiders this patch is minor... Just like every x.1 patch ever since they streamlined Raids in HW dividing them between normal/story version and Savage ones as you always get second tier for Savage at X.2. From that perspective wouldn't x.1 patch a perfect opportunity for change like this? Ultimately you just given players 4 months to get used to the situation and if needed get gear for another Job.Hello white knight. If you were at ARR when 6.1 dropped then you probably have no clue about how content and max level works. Yes 6.1 is a minor patch for pve. Why? Savage content (the main thingy as max level content) is dead for months and no one cares about loot from alliance raids - you simply BUY cheap stuff from marketboard and trade it for gear that is same ilvl as alliance raid (might aswell with even better stats distribution). Ultimate is aswell side content, its not like every savage player jumped into it and already cleared.
And again. Ultimate? You think its ok to butcher class right before ultimate? Im sure there were statics that wanted to go SAM DNC comp and now SAM have 2 weeks to change to monk/nin .... Great patch btw.
Yes it's a insignificant patch in the eyes of PvE Savage raiders but they're not the only ones playing the game. I've seen what happens when MMO becomes too focused on the end game and it's really not that fun.
Ultimately future is unclear. Silence is annoying but also kinda unsurprising especially when taking into account last two months had frankly bigger issues than SAM outrage.
2 weeks is extremely generous if you're going for BIS, unless you're just going to monk. They could've also expanded the tome cap, unlocked savage, solved a lot of problems. Nope, didn't even do that. 6.15, savage still is weekly locked. At this point, why? We're now 6 months from savage releasing, and a month or so from Dragonsong releasing, so why is savage still locked?
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