
Originally Posted by
casker
This is what the patch notes say:
@Haydest
I don't think this thread has been all that elitist, though when you start getting into stuff like "lack of effort" I see that more as an apologist attitude toward grinding. Why should people have to grind 5 levels to have a shot at a quest they are given? Why not just lower it to level 30, or say the quest is level 35? So far the answer I've seen is something like "well now you have the CHOICE of getting someone to run you, or waiting. now you can meet people" What the hell? If you adjust it normally, I will still have those choices.
I don't think what I'm asking for is going to dumb down the game or anything. I'm not asking for welfare epics here or something, like I'm going to destroy this game for the hardcores. This is content that is designed for progression, but they artificially implement these frustrating level blockades that you have to grind through, or otherwise have someone run you thus nullify all challenge or gratifying experience with the content.
In this day and age, people are not going to pay to grind. Tons of games offer grind. For free. SE's goal with this is to "boost player growth and motivate players," and the reward is a nice carrot on a stick, but why bait and switch them saying its level 30 when it's 35.
I see two possible things happening with 2.0
1) They just have it this way right now because they are lacking content. I can understand that. Then by 2.0 they add more content and adjust it normally. Yay!
2) They actually think its cool to have 5+ level blockades. People make fun of FFXIV once again for these goofy hamfisted ideas. Less accessible to new players. Get's a 4.0 once again. (half joking, but seriously, they need to knock this out of the park)
@Rinaayo
I don't really think putting a level 35 elite level monster instead of a level 30 elite level monster constitutes thought. And considering the experience of most level 30's trying the content, I don't think they really thought this through at all, UNLESS they are trying to placate higher levels as well, then I can understand why they made it a little harder.
It's not that I am against having a 50 run people through stuff if they want to. I just think it's lame that I am pigeonholed into either grinding 5 levels because they artificially made the quest that hard, or getting someone to run me. For example Wicka tried it at level 30, had no chance, then their option was to grind or get run through it. People don't want to wait 5 levels before they can get what they thought they could get, so they just get run through it, destroying all sense of accomplishment. The flow of the game was fine up until this point.