if you read any interviews about the subject of summoner, they basically felt that they had taken "old" summoner job makeup/skill setup/bloat as far as they could go. hence the redesign for future-proofing more additions as level cap increases.
if you read any interviews about the subject of summoner, they basically felt that they had taken "old" summoner job makeup/skill setup/bloat as far as they could go. hence the redesign for future-proofing more additions as level cap increases.



That just means A) they released an unfinished job and B) it'd be the first time anything actually comes out of a "futureproof base for later greatness". Besides yet another wonky rework.
Stripping down a job to level 60 complexity because there's a tiny chance they'll actually bother to finish the job when 2 years from now the cap is 100 just isn't a great excuse.
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