Kind of like how you need to target an enemy with Seraph Strike even though there's a Protect element to it you kind of wish would go on allies instead of near enemies?I was thinking about this ability and how situational it is compared to verflare. Has anyone else thought of ways it could be improved like having the heal effect be based on the rdm position or being able to target allies with it instead of needing an enemy to target.
I think the heal potency is good, but I can't really take advantage of it except in certain circumstances. And even then I wonder if I would've just been better casting verflare instead.
Maybe if it's cast on ally it does no damage but doubles healing potency, kind of like how the limit break works. Idk that's probably way to powerful but does anyone else think Verholy could use a little bit of creative thought put into it? Or do you enjoy how it currently works?
Tldr how make Verholy useful as verflare.
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