I expected the entire world would be infested with blasphemies but it was quite chill…
You know, things like blasphemies appearing in the old zones where the towers have been placed.
I expected the entire world would be infested with blasphemies but it was quite chill…
You know, things like blasphemies appearing in the old zones where the towers have been placed.
Petition to have the Garlean gunblade & armour added in the game:
https://forum.square-enix.com/ffxiv/threads/450029-Adding-Garlean-Gunblade-Glam-in-the-Game?p=5748119#post5748119
Blasphemies are created from despair and hopelessness. We've spent the entire game until now fighting against all of that. It makes a degree of sense that there isn't as much despair in places we've been working to make better.
I know. But I’m talking about my first impression of the Final Days before I knew the blasphemies were humans. I thought they were something like voidsents from the trailers.
Petition to have the Garlean gunblade & armour added in the game:
https://forum.square-enix.com/ffxiv/threads/450029-Adding-Garlean-Gunblade-Glam-in-the-Game?p=5748119#post5748119
Because the towers drain the aether from the environment. And the blasphemies can only appear when there is a lack of aether in a zone. Zodiark stopped the first final days because he poured tons of aether over Aetheris.
Cheers
I don't recall them ever saying low aether in the zone caused the blasphemies specifically. A weakness in the celestial aether currents allows Meteion's influence to penetrate, and Zodiark creates a shield to strengthen these currents and keep her out, but that doesn't involve flooding the planet with aether at ground level.
Blasphemies did appear in the old zones. We visit a few of them through the Role Quests, a sampler of what is occurring throughout the known world. I suppose they could have done something similar to WoW's zombie invasion pre-Litch King, but that went over like a lead balloon for me, full of unintended consequences (like "no fighting in neutral zones = nothing but zombies running around that you can't fight") and player zombies complaining when people actually killed them because they were, well, zombies.
Something like that wouldn't have gone well when Your Warrior of Light turned into a blasphemy.
I know that as well. I finished the role-quest and I can’t say I was impressed by the final blasphemy. Nerva could’ve at least been given a human model like all the other blasphemies. Again, I meant that they would just pop up everywhere in the old zones like the random mobs you see in there. At least that’s what I thought when the towers appeared. But that was before I knew the nature of these creatures.Blasphemies did appear in the old zones. We visit a few of them through the Role Quests, a sampler of what is occurring throughout the known world. I suppose they could have done something similar to WoW's zombie invasion pre-Litch King, but that went over like a lead balloon for me, full of unintended consequences (like "no fighting in neutral zones = nothing but zombies running around that you can't fight") and player zombies complaining when people actually killed them because they were, well, zombies.
Something like that wouldn't have gone well when Your Warrior of Light turned into a blasphemy.
Petition to have the Garlean gunblade & armour added in the game:
https://forum.square-enix.com/ffxiv/threads/450029-Adding-Garlean-Gunblade-Glam-in-the-Game?p=5748119#post5748119
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