lol let's willingly make housing even worse




lol let's willingly make housing even worse
So the solution is make housing prohibitively expensive again to lower demand instead of just fixing the arbitrary supply issue and allowing everyone to experience all of the content the game has to offer? K...I think you entirely missed the point given how you used "supply issue". Regarding the second half, do you know what a deterrent is? Players were "punished" when they adjusted prices the first time, then they were punished when auto-demolition was brought in and one last time when prices were adjusted again.
The OF will cry as it always does. The players that don't come here every single day to cry about how miserable their gaming experience is will be just fine.



That's the point. To decrease the demand for single player houses and motivating players to share the houses to cut down the cost. The drawback would make houses more available.If taxation became a thing, the amount of people moving to try and get a house would shrink to next-to-none, with the exception of bots and rich players. Like I stated prior. Your "average joe" player isn't going to be okay with losing 10% - 30% of their gil every month for no payback.
That's just bonus of taxes. Having a FC house and personal house is in a limited supply situation also hoarding. (I admit being in such position before due to Fc members giving up on the game).And I wonder how long it'd take before someone brings up the "house hoarders". yeah, the ones that collectively own about 1% of total housing across all servers. Every house in every ward in every district on every server. Hundreds of thousands of houses (estimate) and you try and justify alienating 90% of the playerbase to snub 1% of owners that probably could pay all of the taxes anyways and not budge. Infact, adding taxes would probably make them be on more and hoard more gil, just to keep those houses as an even bigger symbol of pride.
The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.
Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.
Parties should spend most of the time doing the phase that is written in the comment not trying to get there.


This is factually untrue. On so many levels.
Why? Because every time FCs were given advantages in housing, hardly anyone used it. Yet when FCs lost that advantage, people rose up to complain that they lost it despite not using it when offered. FC-Housing, despite being deemed "proper" housing because of the workshop / airship systems isn't enough anymore. People want their own houses far more than putting in time and effort to get an FC house for an FC that may not last 'till next week.
The belief of "100-player FCs" is becoming less and less common. Now, you're lucky to find an FC with double-digit members that aren't all just alts of the owner. Even rarer are FCs that get along and aren't filled with drama over literally anything, from how one Roleplays to someone doing .002 DPS too little.
(yes those are exaggerations but you get the point.)
Adding taxes would not fix housing. It would ruin it further.



When single player housing and single player free companies have no negatives it is hard to compete with anti-social behavior and need for personal ownership. Taxes would provide some motivation. It doesn't have to be 20 players in a free company. 2 players sharing a house would be still more than 1 making the housing situation better.This is factually untrue. On so many levels.
Why? Because every time FCs were given advantages in housing, hardly anyone used it. Yet when FCs lost that advantage, people rose up to complain that they lost it despite not using it when offered. FC-Housing, despite being deemed "proper" housing because of the workshop / airship systems isn't enough anymore. People want their own houses far more than putting in time and effort to get an FC house for an FC that may not last 'till next week.
The belief of "100-player FCs" is becoming less and less common. Now, you're lucky to find an FC with double-digit members that aren't all just alts of the owner. Even rarer are FCs that get along and aren't filled with drama over literally anything, from how one Roleplays to someone doing .002 DPS too little.
(yes those are exaggerations but you get the point.)
Adding taxes would not fix housing. It would ruin it further.
The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.
Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.
Parties should spend most of the time doing the phase that is written in the comment not trying to get there.



SE is adding houses, more wards, more districts, but it's never enough. Adding motivation for players to share houses could be easier for them. In a way the introduction of personal single player houses create the issue in the first place so taking a small step back like the house tax could improve the situation.
The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.
Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.
Parties should spend most of the time doing the phase that is written in the comment not trying to get there.



Rejected.
/10char
-----------------------------------------------------
Choose your Destiny:
Pressure SE into fixing their gifting system and RMT issues
>Defend the company
-----------------------------------------------------
*the GCBTW presses the enter key*
How about we dont do that ? Yeah that sounds better, no thanks
Everquest2 had a weekly tax on housing. It was more of an entry fee since you didn't lose the space if you didn't pay.
But they still had the best system I've seen in an MMO: housing was instanced so everyone could get something, you could own multiple houses, you could get both indoor and outdoor spaces, items had x y and z axis positioning and rotation, there were building blocks...
It was crazy what people could create.
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As for FFXIV, a 10% monthly tax isn't going to deter anyone who can afford a plot and building and furnishings in the first place, not unless it takes them longer than a year to scrimp and save enough to even buy a plot.
Just doing daily roulettes and retainer ventures would probably net me enough to support a medium. I can't imagine anyone who's serious about gil will have trouble.
I'd be against it because it's just bad to have a penalty like this added retroactively, with little to no real benefit. I wasn't exactly thrilled with auto demolition, but I can at least see the need for it. Taxes just don't do anything that doesn't go against the 'you can play other games' philosophy that's regularly touted here.
We really need instanced housing, or at the very least bigger or more varied apartments. Something that isn't a square box would be nice. EQ2 spoiled me.
Oooh, shiney...
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