Quote Originally Posted by JanVanding View Post
Some DoTs were always good, borderline busted.

RDM melee combo being able to just straight kill by itself because of the ludicrous DoT ticks (thankfully toned down)

NIN Goka having high potency and being able to snapshotted with Mug/Bunshin to absolutely wreck health bars (this is the real OP of NIN kit but people far too focused on Death Link and Hyosho Ranryu)

MCH DoT hitting like a truck and now does more so

Slipstream and SCH DoTs were kinda meh as far as that goes as is Salted Earth as far as damage per tick goes.

Slipstream however is incredibly obnoxious in frontline due to their usually being a pack of SMNs spamming it, now that's going to be even worse.

I'm actually in the rare position of thinking this is mostly a decent patch, some questionable balance decisions around SMN/BLM/MCH, however giving more kill pressure means zerg melee tactics should be less prominent and changes the CC target priorities around quite a fair bit.

And at last, Deep Sleep isn't entirely useless!!
What? Pretty sure Thunder + bunshing + mug will deal much much much more damage than the dot. Nin dots are pretty pathetic and their direct single target isn't even top. Literally every other melee can do more burst than Nin. Stealth is also garbage in ff14 for it actually be reliable.