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Thread: Rapiers

  1. #21
    Player
    Corvus_V's Avatar
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    Corvus Valerius
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    Golem
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    Samurai Lv 100
    Quote Originally Posted by Tsiron View Post
    100% valid, I share your complaints with regards to RDM weapons... not that a lot of the other Jobs (off the top of my head, WAR, DRK, DRG, for example) aren't also afflicted by this. Weapons that look fine from the side, but then you turn the camera and they're stupidly thick for whatever reason, to the point they look more like weird hammers than anything. The 3D models can be quite inconsistent in this... SAM has thankfully been quite good about that (even if I wish they'd give us more variety), but... because its weapons are more sensibly scaled they end up looking weirdly like toothpicks next to others (PLD swords, for example). It's... made picking weapon glams much more difficult than it probably should be...?
    Oh, I absolutely agree, Paladin weapons are also particularly egregious for this like you said; the only reason I didn't mention Warrior by name as well is because they also use some weapons that are hammers, which I think is pretty cool. It's easy to tell when it's meant to look like an axe, though. And again, I imagine even if you were to try to cut something relatively soft, it would be more inclined to crush it rather than slice it based on the width. Other than that I don't play DRK; but RDM weapons are incredibly noticeable to me because they're also thin, so if you widen a thin weapon ever so slightly you've basically just made a metal bar.

    But almost none of the SAM weapons look like that, so they obviously know how to make a proper edge, but they just... don't. That's why I'm less likely to look at it like "its supposed to be a wand/staff" as the reason they look like that, because it's a pretty inexplicably widespread visual issue. That's why I like the (i think, i cant look now cus maint) Chromite Axe, which is HUGE, but also very thin, so it looks like a very sharp weapon.

    And it's not that I'm acting like this about it because I take issue with the practicality of swinging whatever the weapon is, i'm just looking at it from the perspective of someone who sees it that it doesn't look practical or good to me when it's wide like that, so I feel confused as to why they decided to do that to so many of them in the first place and why it hasn't seemed to stop into 6.0 outside of rehashed models either. I can't even think of a reason why, like it wouldn't be more demanding on a PC to make a thinner edge IIRC. Maybe its an art style or something? but then they don't make the samurai weapons fat either; so why is that?

    im basically jumping between two points that just dont make sense when you consider the other. i've played the game this long anyway; its just been my opinion that it doesnt look great and no one seems to talk about it lol
    (2)
    Last edited by Corvus_V; 05-24-2022 at 03:18 PM.
    yeah, i'll give him the wrap. but foist, i gotta wrap this FISH.

  2. #22
    Player
    Corvus_V's Avatar
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    Quote Originally Posted by M1551NGN0 View Post
    The fact that SMN books auto attacks hit more than RDM rapier still baffles me.
    notthatitmattersatleast
    targetable enemies are illiterate
    (2)
    yeah, i'll give him the wrap. but foist, i gotta wrap this FISH.

  3. #23
    Player
    Carin-Eri's Avatar
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    Carin Eri
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    Dancer Lv 100
    I do think Tsukuyomi's Moonlit Rapier looks quite convincing, despite the curved tip:

    (2)

  4. #24
    Player
    Tsiron's Avatar
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    Shisen Akaitama
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    Spriggan
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    Gunbreaker Lv 100
    Quote Originally Posted by Corvus_V View Post
    Oh, I absolutely agree, Paladin weapons are also particularly egregious for this like you said; the only reason I didn't mention Warrior by name as well is because they also use some weapons that are hammers, which I think is pretty cool. It's easy to tell when it's meant to look like an axe, though. And again, I imagine even if you were to try to cut something relatively soft, it would be more inclined to crush it rather than slice it based on the width. Other than that I don't play DRK; but RDM weapons are incredibly noticeable to me because they're also thin, so if you widen a thin weapon ever so slightly you've basically just made a metal bar.
    The added thickness makes me think of tabletop miniatures, except those actually need(ed?) it for durability reasons, whereas digital assets don't have any such limitations. I actually think PLD swords look reasonably sharp (for obvious fantasy weapons) in comparison to some of the other Jobs I've played, but it's just weird overall...

    Quote Originally Posted by Corvus_V View Post
    But almost none of the SAM weapons look like that, so they obviously know how to make a proper edge, but they just... don't. That's why I'm less likely to look at it like "its supposed to be a wand/staff" as the reason they look like that, because it's a pretty inexplicably widespread visual issue. That's why I like the (i think, i cant look now cus maint) Chromite Axe, which is HUGE, but also very thin, so it looks like a very sharp weapon.
    I've (unfortunately) noticed they sometimes get a bit too excited about edges on some SAM weapons, they have beveled backs as though they're sharp all around, which makes no sense and I can't unsee it...

    Quote Originally Posted by Corvus_V View Post
    And it's not that I'm acting like this about it because I take issue with the practicality of swinging whatever the weapon is, i'm just looking at it from the perspective of someone who sees it that it doesn't look practical or good to me when it's wide like that, so I feel confused as to why they decided to do that to so many of them in the first place and why it hasn't seemed to stop into 6.0 outside of rehashed models either. I can't even think of a reason why, like it wouldn't be more demanding on a PC to make a thinner edge IIRC. Maybe its an art style or something? but then they don't make the samurai weapons fat either; so why is that?

    im basically jumping between two points that just dont make sense when you consider the other. i've played the game this long anyway; its just been my opinion that it doesnt look great and no one seems to talk about it lol
    No yeah I totally get where you're coming from! I'm actually glad someone else has noticed these weird inconsistencies...!
    (2)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  5. #25
    Player
    Corvus_V's Avatar
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    Corvus Valerius
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    Samurai Lv 100
    Quote Originally Posted by Carin-Eri View Post
    I do think Tsukuyomi's Moonlit Rapier looks quite convincing, despite the curved tip:

    nice wol

    no there is definitely some really nice looking ones there. i appreciate the variety too; my friends make fun of me for it lmao but i've also said for a while that i wish they'd add a longsword looking weapon to the SAM armory for a while to mix things up a little. they do it to PLD, they get a macuahuitl, they could probably (if they don't already) get a khopesh, they have odin's weapon; WARs have some hammers, RDMs have some curved saber looking weapons from time to time when they arent making philips head screwdrivers. DRG get an enormous variety of polearms

    and im not saying the RDM weapons that are canes, wands, or look like staves are unilaterally bad either, i'd look at them the same way i look at weapons that break the norm if they werent the norm; or if the ones meant to look like rapiers looked like rapiers

    im definitely not saying they all look bad, but most of them do; which is a shame, because i think alot of the less over the top ones (the ones that are lower level, or that don't glow) would still look good if they weren't so wide for no reason
    (3)
    Last edited by Corvus_V; 05-24-2022 at 03:53 PM.
    yeah, i'll give him the wrap. but foist, i gotta wrap this FISH.

  6. #26
    Player Ivtrix's Avatar
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    Ivtrix Impreria
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    Goblin
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    Red Mage Lv 90
    Just collect all of the ultimate rapiers

    They never look bad
    (0)

  7. #27
    Player
    Corvus_V's Avatar
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    Corvus Valerius
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    Samurai Lv 100
    Quote Originally Posted by Ivtrix View Post
    Just collect all of the ultimate rapiers

    They never look bad
    Thats kind of a stretchy request but I actually don't like how any of the ultimate weapons look and wouldnt invest time into them for the glamour as opposed to the experience of just clearing an ultimate. Not to bag on the achievment its just not my style tbh

    Generally speaking though, just look at some of the foils, man. If you look at it from the front its a square. It doesnt need to look like an ultimate weapon to not be a screw driver. Im only dropping feedback like this for the future and for discussion; i have at least one or two rapiers i kind of like but most of them are really oddly shaped like that
    (2)
    Last edited by Corvus_V; 05-24-2022 at 07:30 PM.
    yeah, i'll give him the wrap. but foist, i gotta wrap this FISH.

  8. #28
    Player Ivtrix's Avatar
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    Ivtrix Impreria
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    Goblin
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    You’re missing out, the TEA one is easily the best looking rapier in the game
    (0)

  9. #29
    Player
    Corvus_V's Avatar
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    Corvus Valerius
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    Samurai Lv 100
    Quote Originally Posted by Ivtrix View Post
    You’re missing out, the TEA one is easily the best looking rapier in the game
    Im partial to blue glows, so if anything Id probably like the UWU one; I didnt like the gears on the TEA weapons. I use Aettir on my PLD and I dont think I like any other longsword quite as much tbh, even if its also a little fat

    But for rapiers I bounce around alot, between murgleis, crystarium, talekeeper and theres another im forgetting but the common point between most of the ones I like is that their cross section is wide enough to technically be broadswords. At least they look sharp comparitively
    (1)
    Last edited by Corvus_V; 05-24-2022 at 07:42 PM.
    yeah, i'll give him the wrap. but foist, i gotta wrap this FISH.

  10. #30
    Player
    whitemoonflower's Avatar
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    Character
    Twos Moonflower
    World
    Tonberry
    Main Class
    Samurai Lv 90
    I'd like to be able to opt between two RDM weapon carry styles: standard style (focus on right hip, rapier on left) and "staff style" where rapier and focus are in their combined form at one's back, reminding us of the job's ties to WHM and BLM.
    (2)

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