Quote Originally Posted by Corvus_V View Post
Despite doing very little damage the autos are sword strikes as well though (though most are melee attacks) which is probably why the combat idle is the way it is as well
Yeah, that makes enough sense when in melee range. Less so when out of it. It is kind of a give and take here.

again, i get that they are casters, most of their attacks are magic based but it is still very clearly supposed to be used as a rapier lol; even objectively that's essentially their entire aesthetic apart from their weapon; their class clothing is indicative of that as well
It's also clearly supposed to be used as a magical weapon such as wand or staff. I am aware that RDM arms serve a dual function. My point is that from a practical standpoint, it makes more sense for RDMs to keep their weapon in a casting stance. Especially considering that they need to build mana before that can enchant their weaponskills.

i dont really feel like thats a great excuse for them to look the way they do, they'd have to reanimate the hell out of everything to make it look normal; what would probably be simpler is to make the half of the weapon used like a sword look like a sword instead of a metal stick going forward lol
Oh don't get me wrong. I am just talking in a fantasy world where either you or I could practice red magic. It would definitely be better to always have your focus locked and loaded in a battle situation. I am also aware that RDMs tend to favor style over just about everything else. xD