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  1. #11
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by JanVanding View Post
    The WHM Poly ignores all anti-CC effects.

    Read Purify and Guard, Miracle of Natures Poly effect is completely immune to CC negation and removal, why?

    Because it's not listed on Purify or Guard.

    Why it's a favourite of Scripters because it's a free negate anything, including Limit Breaks.
    Maybe you should read what I wrote? I literally said "covered by Purify." Miracle of Nature is not covered by Purify, so of course it isn't covered by Resilience. Neither is Charm or Hysteria, for that matter.

    Guard will block poly just like it blocks most other CC effects (Hysteria and Charm force you to stop guarding, however.)

    I really wish people would stop whining about poly and just learn to play better. It's really not an issue unless you're being an idiot. If the WHM hasn't used poly, then you need to play defensively until you force it out. It is not even remotely overpowered.
    (2)

  2. #12
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Gserpent View Post
    Maybe you should read what I wrote? I literally said "covered by Purify." Miracle of Nature is not covered by Purify, so of course it isn't covered by Resilience. Neither is Charm or Hysteria, for that matter.

    Guard will block poly just like it blocks most other CC effects (Hysteria and Charm force you to stop guarding, however.)

    I really wish people would stop whining about poly and just learn to play better. It's really not an issue unless you're being an idiot. If the WHM hasn't used poly, then you need to play defensively until you force it out. It is not even remotely overpowered.




    Read the damn tooltips.

    stop spreading Disinformation and pretending it's a L2P issue WHM abuser.

    Edit: As for Miracle of Nature will not trigger if you are under the effect of guard

    1. Nobody is going to throw it if you have guard already up, they'll wait til it drops
    2. If they throw it on tick rate if you try to proactively guard, Poly will still land and you will lose guard for your trouble

    Guard is meant to be a proactive counter, but you can't Proactively counter something that is an instant cast and will 9/10 times tick rate favour the Poly because Guard does not trigger instantly but Poly does.
    (4)
    Last edited by JanVanding; 05-22-2022 at 03:39 AM.

  3. #13
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    447
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by JanVanding View Post
    Read the damn tooltips..
    What was wrong in their message? You can't Purify imp and you can't imp a player who has Guard up
    (2)

  4. #14
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nanne View Post
    What was wrong in their message? You can't Purify imp and you can't imp a player who has Guard up
    Nobody is ever going to throw Miracle of nature on someone whom is already in guard, if they do, they won't get very far.

    Miracle of nature is also 1 frame to activate
    Guard is 2 frames (arm raise, then guard activating)

    Guess which one gets the priority if both are used at the same time?
    And that's before we even take server tick rate into account.
    (4)

  5. #15
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    I'm glad to see people who actually understand where our problem was and explain it to people has no idea or just said git gud!
    (2)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

  6. #16
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by JanVanding View Post
    Nobody is ever going to throw Miracle of nature on someone whom is already in guard, if they do, they won't get very far.

    Miracle of nature is also 1 frame to activate
    Guard is 2 frames (arm raise, then guard activating)

    Guess which one gets the priority if both are used at the same time?
    And that's before we even take server tick rate into account.
    If you're trying to do *anything* reactively in XIV, then you haven't played enough games to realize how much of a waste of effort that is. PvP in XIV is pretty much purely about *predicting* what the enemy will do, because the tickrate prevents you from playing reactively.

    If you're having trouble with WHM poly, then I would recommend you spend more time improving your play and less time whining on internet forums. It isn't overpowered or unbalanced in any way, shape, or form. It's never an issue for me in my games, because I learned how to deal with it. Literally the only thing in PvP right now that doesn't have counter-play is MCH's 3% BECAUSE FUCK YOU Chainsaw, but if a MCH is burning Analysis on Chainsaw they're either desperate, trolling, or stupid.
    (0)

  7. #17
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Gserpent View Post
    If you're trying to do *anything* reactively in XIV, then you haven't played enough games to realize how much of a waste of effort that is. PvP in XIV is pretty much purely about *predicting* what the enemy will do, because the tickrate prevents you from playing reactively.

    If you're having trouble with WHM poly, then I would recommend you spend more time improving your play and less time whining on internet forums. It isn't overpowered or unbalanced in any way, shape, or form. It's never an issue for me in my games, because I learned how to deal with it. Literally the only thing in PvP right now that doesn't have counter-play is MCH's 3% BECAUSE FUCK YOU Chainsaw, but if a MCH is burning Analysis on Chainsaw they're either desperate, trolling, or stupid.
    Practice to predict to use a two frame cast to stop an instant cast 1 frame ability? You on crack?

    Sure you can force it if the WHM overextends, but that's not a predictive read, that's forcing them to play into a forced response, not predictive but predictable.

    I pressure the WHM because they overstepped, they don't have LB? They are going to try Natures Miracle to self peel because that's their only answer so I have to guard pretty quickly after jumping on them

    Works against bad WHMs all day

    But competent WHMs?

    They know what you're doing, they won't waste it, they'll expect you to try instantly guard after jumping on them so they'll try to peel by walking toward their team instead.

    Unlucky, your "predict" it strategy doesn't seem to hold up very well does it?

    And let me say this one more time since it's clear you're absolutely not getting it.

    ONE Frame Instant Cast
    TWO Frame wind up

    They can cast it as soon as they see your arms going up and still land it.

    You're the type of person that keeps trying to spam throw against someone who light punches you every time you try in a fighting game.

    A One Frame Beats a Two Frame every single time

    And that's even in games where Netcode is optimized for live input play to be as responsive as possible.
    (2)

  8. #18
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    increase to 30 seconds should be enough imo. WHM is strong but honestly its only getting carried by the range of its LB, which is up every min.
    (0)

  9. #19
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by JanVanding View Post
    Unlucky, your "predict" it strategy doesn't seem to hold up very well does it?
    I'm at like 60% win rate with over 300 wins. There's a lot of WHM players. I'd say my "strategy" of "don't play like an idiot if you know poly hasn't been cast" works pretty well.

    Maybe you should give it a try.
    (0)

  10. #20
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Marxam View Post
    increase to 30 seconds should be enough imo. WHM is strong but honestly its only getting carried by the range of its LB, which is up every min.
    WHM is already borderline underpowered at this point after the uncalled for nerfs. It doesn't need more nerfs. If anything, the nerf to Misery needs to be reverted and the unneeded buffs to SCH and AST reverted. WHM is pretty much garbage against skilled opponents, and in the context of an organized team environment, the force multipliers provided by SCH and AST are going to be *way* more valuable. If you want someone that can do some decent damage while having some healing skills, then you pick SGE.

    Literally the only things WHM has that are any good at this point are sheep and LB, and LB is mitigated by people not stacking up like morons. Sheep is really good, but it's not better than the combined non-LB kits of SCH, AST, or SGE. AST's bind on double Gravity is available every 15 sec and will result in just as many kills. Being unable to get away from incoming damage is what kills people, more than anything else. Bind is really, really good.
    (0)

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