Quote Originally Posted by Gserpent View Post
If you're trying to do *anything* reactively in XIV, then you haven't played enough games to realize how much of a waste of effort that is. PvP in XIV is pretty much purely about *predicting* what the enemy will do, because the tickrate prevents you from playing reactively.

If you're having trouble with WHM poly, then I would recommend you spend more time improving your play and less time whining on internet forums. It isn't overpowered or unbalanced in any way, shape, or form. It's never an issue for me in my games, because I learned how to deal with it. Literally the only thing in PvP right now that doesn't have counter-play is MCH's 3% BECAUSE FUCK YOU Chainsaw, but if a MCH is burning Analysis on Chainsaw they're either desperate, trolling, or stupid.
Practice to predict to use a two frame cast to stop an instant cast 1 frame ability? You on crack?

Sure you can force it if the WHM overextends, but that's not a predictive read, that's forcing them to play into a forced response, not predictive but predictable.

I pressure the WHM because they overstepped, they don't have LB? They are going to try Natures Miracle to self peel because that's their only answer so I have to guard pretty quickly after jumping on them

Works against bad WHMs all day

But competent WHMs?

They know what you're doing, they won't waste it, they'll expect you to try instantly guard after jumping on them so they'll try to peel by walking toward their team instead.

Unlucky, your "predict" it strategy doesn't seem to hold up very well does it?

And let me say this one more time since it's clear you're absolutely not getting it.

ONE Frame Instant Cast
TWO Frame wind up

They can cast it as soon as they see your arms going up and still land it.

You're the type of person that keeps trying to spam throw against someone who light punches you every time you try in a fighting game.

A One Frame Beats a Two Frame every single time

And that's even in games where Netcode is optimized for live input play to be as responsive as possible.