It also never feels like basic healing mitigation ever works either. Things like AoE mitigation to protect the party. It never really feels like it does any mitigation at all, and is just there to cast, yet do nothing to help. I am sure it's helping in the grand scheme of things, but it never really just feels like it does. You can see Reprisal numbers just off watching the damage ticks that are built in game. You can watch a mob hit you for 2k, then apply a mitigation and see that number average drop for the duration. I wish the same would apply on a mitigated strike that a healer put on to show it, but I have yet to see anything to tell.