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  1. #41
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by Wicka View Post
    This is what I am saying. And having tried that, I am also saying that a party of 30s is not enough. I don't think that peoples willingness to grind more levels is the issue here. Its that the quest is misleading. Either they need to be tailored to fit the recommendations, or the level requirement needs to be boosted to 35 or so. The availability of content, or rather the lack of content, is of course a subject that people (myself included) will hang on.

    Putting in more effort to achieve things is one thing, being unable to complete quests, even though you meet ALL requirements, until you grind 5+ more levels is another thing all together. I'm sure it is simply an attempt to pad the mid-game content a bit, but if that is the case, then just change the quest text to say party of 35s and I'm good.
    Perhaps it is possible, but just really, really hard. >_>

    I agree that it doesn't make sense if it was that difficult for you. The way I deal with these things is to just overpower them until I no longer can, then I will get help.
    (0)

  2. #42
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rousseau View Post
    If you really want to solo them, get yourself to around 45 or so, which will make everything but the two 45 quests and the 50 one easy enough for you to do. You will still need to group up for the last two or three, though. The 45 AF will send you to an instance that requires a party to get in. The other AF pieces can also be tough to get alone. The level 50 fight is basically impossible to solo right now, unless someone has found some kind of cheap exploit.

    Personally, I don't think you'll need the job for much until 45+ anyway, so if you have trouble getting it, don't fret too much. Get that class up as high as you can, first, since you can't start doing endgame content until then, anyway. Experience parties work either way, and you'll want to avoid the use of most jobs when soloing, as they just aren't versatile enough.
    Well, it's not so much that I want to solo them. In my case I wanted to try soloing it, yes, but like in Wicka's case, it doesn't seem like a group of level 30's can do it either.

    People are going to want those job abilities as soon as they are available. Telling a player to wait, in any capacity, 5, 10, 15 levels after you get the quest, says more about how the game is structured than about the players. I know you're just trying to give advice by saying not to fret too much, but people will fret no matter what. We shouldn't even be in a situation where you're telling players "don't worry, you don't need it yet." If you can't use jobs until you get in parties at endgame, etc, if this is true, then what's the point of having it be a level 30 quest? Why not just make it all end game content?

    Quote Originally Posted by Charismatic View Post
    This game always seems to have content geared toward players that are 5+ levels above what the quest says, no idea why.
    Toto-Rak? 25, content geared toward Lv30ish and all gear gained can't be equipped til 30+. Same with Darkhold and its Lv45 restriction.

    This, to me, seems silly... but it is the way they chose to make the game.
    This is what I mean...I had a group consisting of a 38, 33, and 31 for toto-rak, with the 38 pretty much carrying us versus the boss. It wasn't really difficult, but he did almost die to the boss so I had to heal spam him. I'd say this group quest is harder than said boss was. But why not just say its level 30 oriented? What could possibly be the point of saying it's 25 when it's geared for 30's at least?
    (0)

  3. #43
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    1) Did you level other jobs to increase survivability? Do you have cure, protect, stoneskin? If you want to solo more difficult content you need to get as many skills as you can that will help you survive.

    2) Lol recommended party size is..recommended party size. I mean really you can't *always* expect to solo things like that unless you have the skills necessary to make you self-sufficient (like the ones i mentioned). Even then..its a tossup.

    3) So just get help..or level other classes to make yourself stronger.
    (0)

  4. #44
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    1) Did you level other jobs to increase survivability? Do you have cure, protect, stoneskin? If you want to solo more difficult content you need to get as many skills as you can that will help you survive.

    2) Lol recommended party size is..recommended party size. I mean really you can't *always* expect to solo things like that unless you have the skills necessary to make you self-sufficient (like the ones i mentioned). Even then..its a tossup.

    3) So just get help..or level other classes to make yourself stronger.
    1) I mentioned I got protect. I did not get stoneskin. Mindlessly grinding another class for hours for one more spell, after already mindlessly grinding just so I could do the quest, didn't seem like it would help much for as hard as I was getting clobbered. At level 35 I was lucky to get about 25% damage on one guy. Getting hit for 200hp a pop, a personal stoneskin would grant me maybe 1 more pummel or something and let me live 2 more seconds before it gets broken down. You can say I didn't put in enough "effort," yeah it's the players problem, the game is fine like this.

    2) Wicka couldn't do it either with a group of 30's and got clobbered just as hard as I did. Seriously people, try it yourself as level 30's like Wicka did.

    3) Getting people to run you through stuff is not fun or rewarding. For all this talk around here of wanting people to put in effort, or for content to be challenging, this is a massive cop-out.
    (0)

  5. #45
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Remember when i helped you, what did i do? one stoneskin, one regen, one cure and zero damage.I let you kill everything, and made ya earn your monk-eyness (^.^) I can't be positive as i have no lv 30 jobs anymore, but i think a balanced and prepared group at 30 (or at worst 35) could do this with a strategy.
    (0)

  6. #46
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I got absolutely DEMOLISHED.

    To be fair, the quest does recommend I bring up to 3 other people.
    I see no malfunction or bad design here whatsoever. The quest suggests you to bring people. It suggests that for a reason. I won't disagree that there is some inconsistency in difficulty, but do you really immediately rush out to solo a quest that recommends you bring party members?

    It wasn't really difficult, but he did almost die to the boss so I had to heal spam him.
    This is good. It means that there was some challenge involved. Are you complaining about that? We wouldn't want the game to be challenging at all now, would we?
    (0)

  7. #47
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by casker View Post
    1) I mentioned I got protect. I did not get stoneskin. Mindlessly grinding another class for hours for one more spell, after already mindlessly grinding just so I could do the quest, didn't seem like it would help much for as hard as I was getting clobbered. At level 35 I was lucky to get about 25% damage on one guy. Getting hit for 200hp a pop, a personal stoneskin would grant me maybe 1 more pummel or something and let me live 2 more seconds before it gets broken down. You can say I didn't put in enough "effort," yeah it's the players problem, the game is fine like this.
    Lol I was just given you options, it is in no way required or a reflection of effort. I never got stoneskin either. I'm just saying though, difficult content is not supposed to be solo-friendly. If you want to solo it, then you obviously have to put in a LOT of extra time and mindless grind.

    2) Wicka couldn't do it either with a group of 30's and got clobbered just as hard as I did. Seriously people, try it yourself as level 30's like Wicka did.
    If its true it could be a problem..but Wicka just might have had a bad party lol. I'm not sure what his party make-up was..but a group with a cpl healers shouldnt have a problem o.o especially if you have nukers.

    3) Getting people to run you through stuff is not fun or rewarding. For all this talk around here of wanting people to put in effort, or for content to be challenging, this is a massive cop-out.
    That isnt what I meant lol..by help I meant a group, or a healer, or something.
    (0)

  8. #48
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by casker View Post
    Well, it's not so much that I want to solo them. In my case I wanted to try soloing it, yes, but like in Wicka's case, it doesn't seem like a group of level 30's can do it either.

    People are going to want those job abilities as soon as they are available. Telling a player to wait, in any capacity, 5, 10, 15 levels after you get the quest, says more about how the game is structured than about the players. I know you're just trying to give advice by saying not to fret too much, but people will fret no matter what. We shouldn't even be in a situation where you're telling players "don't worry, you don't need it yet." If you can't use jobs until you get in parties at endgame, etc, if this is true, then what's the point of having it be a level 30 quest? Why not just make it all end game content?
    To give people a choice, I guess. If someone wants to go and do experience parties or low level dungeons with a job, they can, even though it isn't necessary.

    Of course, I played XI some, so I may just be desensitized to some of the silly things that SE tends to do. For instance, it wasn't always easy getting the "advanced" jobs in XI. It was possible to do the quests at 30, but even if they were soloable at that level, they were far from easy to do without prior knowledge as to the quests' workings.
    (0)

  9. #49
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alhanelem View Post
    I see no malfunction or bad design here whatsoever. The quest suggests you to bring people. It suggests that for a reason. I won't disagree that there is some inconsistency in difficulty, but do you really immediately rush out to solo a quest that recommends you bring party members?
    It's what I've been doing for most of the game, since there's hardly anyone to play with, and I've been fine until this quest, which, in terms of difficulty, sticks out like a sore thumb.

    This is good. It means that there was some challenge involved. Are you complaining about that? We wouldn't want the game to be challenging at all now, would we?
    Yeah, that was the funnest part of the fight, because something eventful and dangerous actually happened. Besides, he was fricking level 38 in a supposedly level 25 dungeon.

    Let's mirror what would be needed for the job quest then: I had a 38, 33, and 31 for toto-rak, so we'd need a 43, and 38, and a 36 for a level 30 job quest?

    That's not even about challenge, that's about having to be 5-15 levels over the designated recommended level, which is just stupid. Having to be high level doesn't mean it's more challenging, it means you have to grind in order to do anything.
    (0)

  10. #50
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by casker View Post
    That's not even about challenge, that's about having to be 5-15 levels over the designated recommended level, which is just stupid. Having to be high level doesn't mean it's more challenging, it means you have to grind in order to do anything.
    XIV was originally built around content aimed at solo/casual players, and is being rebuilt with both solo and party content in mind. XIV is struggling with an overall lack of content, and a lack of content for grouping in particular. There is almost no content for hardcore players either. What I expect to see on up until 2.0 is SE introducing content that appeals to the broadest base of players. To put it another way content that gives the largest number of people something to do while logged in.

    I can tell you having seen this game evolve over the last 15 months that it is much much more functional for both parties and soloists post 1.21 than it has been since the launch. Hopefully 2.0 will bring in some content for hardcore players as well. The game needed these changes badly, so as inconvenient as they may be now they are going to make this a much better game to play in the long run.

    Honestly I think Yoshida's team has done an awesome job balancing party and solo in 1.21.

    I've played since open beta, and I am not unsympathetic to your predicament of not having enough people to group with. The world merger should help you out in this respect. Until then don't be afraid to /sh for people to do the quest with, or ask people in your shell for help.
    (1)

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