Quote Originally Posted by Peptaru View Post
Critical rate will help alot, but depending on what you fight the dmg from criticals vs. att/str overload might be kinda minimal or even lower. i think it depends on target mobs and purpose of the job, DD as opposed to tanking.

With that said, however, it would at least be tons of fun to run around seein criticals all over the place

Criticals hits yield 50-100% more damage normally, and that can be increased with higher crit attack dmg.
The big question is how often +122 Crit rate will make you crit, like Turtle already mentioned.
So if your normal crit rate is 10% and adding +122 increases your rate to 35-40% so that every 3rd attack lands for a crit, then in that case the crit build would not only out dps at STR & ATK build, it would also make for a decent tank build with all those crits giving HP back while under Rampage effect.


And yes, the "/" means or. No Darklight armor is meldable, so I'm giving the option of that or a multi melded Savage Might Materia on your choice of body armor.