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  1. #41
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SenorPatty View Post
    But you are allowed. Just as I'm allowed to sit at the exit after I've activated by killing the required number of monsters to do so. If you want to fly off and get silver chests, I'll respect it. I just ask that you respect my choice as well. Besides, it's not like I can go anywhere until everyone's at the exit portal.

    The only difference is that only one us is actually hindering progress through the floors should one decide to completely disregard the activated exit until they get what they want. I'll let you figure that one out.
    Still don't agree with you on this. The purpose of the content is to level up your stats, and find all that is available to the party. It's not just for leveling up. There are other means of doing things in the dungeons.

    Honestly leveling up should possibly even be removed from deep dungeon, because it's become such a detriment to the content itself. It sucks for people who didn't get it done, or are new to deep dungeon to have to adhere to people who use it just for fast levels, while they are interested in the content itself. I'm never going to change my mind on this. It's not fair, or good to the people who want to participate in the experience of the deep dungeons. You shouldn't have to struggle to get level 99, and take extra long to do it just because people are lazy, and won't put up a few extra minutes at a time so that everyone can get what they want out of it. All of you are wrong, and contributing to a negative experience.
    (0)

  2. #42
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by DamianFatale View Post
    Still don't agree with you on this. The purpose of the content is to level up your stats, and find all that is available to the party. It's not just for leveling up. There are other means of doing things in the dungeons.

    Honestly leveling up should possibly even be removed from deep dungeon, because it's become such a detriment to the content itself. It sucks for people who didn't get it done, or are new to deep dungeon to have to adhere to people who use it just for fast levels, while they are interested in the content itself. I'm never going to change my mind on this. It's not fair, or good to the people who want to participate in the experience of the deep dungeons. You shouldn't have to struggle to get level 99, and take extra long to do it just because people are lazy, and won't put up a few extra minutes at a time so that everyone can get what they want out of it. All of you are wrong, and contributing to a negative experience.
    Make. Your. Own. Party.
    Or ask friends to help.
    (10)

  3. #43
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Miracle_Diva View Post
    Make. Your. Own. Party.
    Or ask friends to help.
    They have a fundamental misunderstanding of how the culture random groups is performed.

    You might have a better chance convincing a fish it needs a bicycle.
    (6)

  4. #44
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by TheMightyMollusk View Post
    Given the chance, players will always optimize the fun out of anything. And since most people only run deep dungeons to level jobs they don't want to bother with in any other content.....
    Tbh that's a huge issue with xiv at large. Everyone bum rushes any and all pieces of content then folks scream at the devs due to "lack of content & boring game".
    (3)

  5. #45
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    Tbh that's a huge issue with xiv at large. Everyone bum rushes any and all pieces of content then folks scream at the devs due to "lack of content & boring game".
    ...Would floors 1-50 be any more thrilling if we'd just do them... slower?

    I get that difficulty and its engagement lasts longer when a community takes longer to learn how to handle it (often to the point of making non-mechanics of it entirely), but it hardly seems worth blaming the players for a puzzle being so easily solved or having so little to offer, in terms of engagement, after its initial solving.

    Quote Originally Posted by Themarvin View Post
    If you get mad about someone going to pick up a chest or kick, then you obstruct one of the purposes of Deep Dungeon, and that is pretty much end of story, you can get reported for illegal kick/obstruction, as it is not ok, especially not if the chest is there, also it take so little to pick it up and you may even end earning some gil on it as well.
    Another, and far more frequently aimed for, purpose of Deep Dungeon, though, is leveling. That more popular purpose is slowed by delaying the floor's completion to further farm or collect chests. Are we really to argue that asking someone to favor that purpose, if held by the majority of the party, over spending the group's time to collect chests (for that someone's own sole benefit) should be reportable despite the latter being the more selfish behavior?
    (4)
    Last edited by Shurrikhan; 05-22-2022 at 08:02 PM.

  6. #46
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    Tbh that's a huge issue with xiv at large. Everyone bum rushes any and all pieces of content then folks scream at the devs due to "lack of content & boring game".
    It's not remotely unique to FFXIV. Any multiplayer game will eventually end up that way.
    (2)

  7. #47
    Player
    Voidedge_Ragna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    444
    Character
    Edge Void
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    Tbh that's a huge issue with xiv at large. Everyone bum rushes any and all pieces of content then folks scream at the devs due to "lack of content & boring game".
    Would the content be more enticing or would there be more content if we rp walked through the same expert dungeon every day? Or if we did that in potd? looking at the walls and backgrounds? You do that once and then your like ... "okay i did that".

    Forcing the player into things they have to potentially run 100s of times can only end in them choosing the path of least resistance and max out effort and value vs time.

    This is such a non issue, running 50-60 gives you plenty buffs to your weapon/armor to get all glamour weapons. The only possible way you can run into a problem with this is if you wanted to do a necromancer run and you never did a 200 run before, and how many players would even attempt that?

    You will eventually have 70/70 from just spamming 50-60 which even if you wanted to do a 200 run with a static is plenty as you will be 99/99 by the time you need to be.

    This happened before on a larger scale in DR in which the players started to filter out those who were not willing to put effort in to get the duty done fast and the result was runs that took 12-15min in pre mades and those that took 40-50min in df.
    (5)

  8. #48
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    players have ruined everything!
    Damn players! they ruined the game!
    (0)

  9. #49
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by DamianFatale View Post
    Still don't agree with you on this. The purpose of the content is to level up your stats, and find all that is available to the party.
    Sorry to burst your bubble on this, but the "purpose" of deep dungeons varies from person to person.

    Player A wants to get 99/99 so they can make the PoTD red weapons.
    Player B wants to just level all of their classes as fast as they can and, sadly, are playing a DPS class. Meaning PoTD is vastly faster than 30+ min queue times. They prioritize clearing fast over getting loot.
    Player C wants to farm the Chests PoTD (and other deep dungeons) offer and so go out of their way to find the hidden drops.

    All of these players contradict with each other and no one player has power over the others. If you genuinely want to do a very specific thing in a dungeon then your best bet is to use the Party-Finder and find like-minded players. Not complain that total strangers don't do what you want them to do.

    So long as the dungeon gets cleared, there is no rhyme or reason to complain. If you think this is wrong, then you need to look at yourself, rather than others.
    (8)

  10. #50
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Been soloing potd since level 1 0/0 aetherpool 0 regen potion without joining any party/pug at any point and I've never felt like I couldn't get any chest.
    (2)

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