I liked positionals when bosses didn't constantly turn and move about the arena. I didn't mind forced movement, but I really hate chasing the darn things.



I liked positionals when bosses didn't constantly turn and move about the arena. I didn't mind forced movement, but I really hate chasing the darn things.
the best part is the party never adjusts. A lot of bosses, especially in savages that I will now use as an example, always face south after repositioning for mechanics. You'd think everyone would think: oh, if the main tank keeps the boss that way, the boss will move around even less and the melee dps can stay north pretty much the entire fight bar a few mechs for max positional uptime! But no, I have yet to see this mindset. Atleast, on Crystal anyways.
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