Tbh, the only ones IMO who "lose out" the most are the people who lose the bid after waiting a month.. as I am in that boat lol. (sad prize is right horns)
Tbh, the only ones IMO who "lose out" the most are the people who lose the bid after waiting a month.. as I am in that boat lol. (sad prize is right horns)









This, prettymuch. I would bet that they looked at it, tried ways of forcing reclamation of the gil and decided it wasn't worth the effort it would take to program the system, or perhaps it couldn't be done without some kind of collateral damage that wasn't worth the minimal gain.





I don't really have a horse in this race but I would add a big note to your experience, from what I am understanding (or not.. lol) at least, is that you have a very specific set of people. My experience with those who have the journey gene, or whatever you want to call it, tend to have a little extra pizzazz of some sort. To add you can have that, and not actually leave your area, but it tends to be more obvious they're 'that' type of person by the fact they're willing to up a leave home and make a new home somewhere else. (Given your note of a cultural melting pot + 1st gen, I am assuming it is not Japan where you live but a place many Japanese have gone to along with other cultures - like Hawaii).
Besides that, also what is brought over might have shifted at home from what you get. So some cultural shift at home wouldn't be represented in the people coming over. Then compounded by influence of other cultures, even if those other cultures turn to a solidification of ways (like sometimes two cultures meet and create a third culture in essence, and sometimes two meet and basically cause each other to rebound into fortifying their own- beyond what was at home).
Anyway, not saying you're wrong or right, just sounds like to me you'd have an altered experience from the general Japanese given that it /sounds/ like you've got people who've left and made a new home which is both leaving from the potential influence of new shifts in culture, adding opportunities to add and temper, but also represents a general theme of personality traits.
Perhaps to add my personal guess- I imagine the Japanese might be SLIGHTLY more likely to-- particularly if they put an orphanage npc outside your house hahaahahah then probably much higher, and I would add that specifically because there is the whole group vs personal identity thing, by that I don't imagine the group concept increases the chance the Japanese would donate by that much since them paying doesn't have too much direct obvious consequence (or not) BUT for the 'individualist' generalization donating the money for no real clear gain is just a big loss. So maybe very slight, if not at all, increase chance for Japanese, but particularly for the individualist groups a direct decrease to chance. That'd be my take.
Honestly if it happened to me I'd probably not give the gil back. I don't blame anyone who doesn't, especially if it's like 50 mil lol. Though then again I am surprised at such a huge amount of gil SE is willing to part with, would have surprised me less if SE was like 50% reduced cost if you choose to keep the house (to cover emotional damage and loss of gil making opportunities ).
That said I do think what some people have said with SE just trying to get this done and over with, and not be more complicated with potentially more issues, is a highly likely reality.
Was already mention but none of this would be a problem if they had figured out how to get everyone a house (proper instanced housing)...... and imo just way better for the game in general if they did (both in terms of player base health but also the power potentials of the system itself). Like many major MMOs on the market do currently... Here is to hoping Island Sanctuary is going to be a really cool feature, that may do well enough they might consider evolving it to that over time (I don't think it will be instanced housing, at least initially, like some people suggested).
Last edited by Shougun; 05-17-2022 at 02:15 AM.



Your thought process is correct but your logic is flawed.
One, to build air ships and subs require money and credits to send them out. Then, they will have to find the sites where the mats are found in order for you to build the exterior.
You will then have to get the mats together to build the exterior for yourself and yes, selling ANY new item on the MB will make you more profits then it would after the market has self corrected itself.
To say you have lost 50 plus million isn't exactly true.. you lose the jump on the MB but that jump would have been slowed down while you build the airships and subs, sent them out for find new locations, waiting for them to bring you the mats, then waiting for you to build the exterior which will require even more mats then your airships and subs would have brought..
I understand you missed the boat here for this swing of the market but it's not because of the bug in the system. You would have been behind from jump since you are starting new with building out your entire system.
Also, you didn't HAVE to spend 3 million gil to get the exterior NOW.. you could have waited until the airships and subs were ready and brought you the mats, THEN built your exterior without giving away the profits to the person you bought it for. You spend 3 million gil for instant gratification. nothing more and nothing less.



For a lot of people it's very hard to get 20 or 50 Mio Gil together for buying a house. I understand that it feels not good, when some players now get something for free, that costs others such a huge amount. But now it is like it is. We have to deal with it. I also know people who got their L house for free because of this. They even 'got' Gil, because they relocated, and got some percent of the old houses value back. xD
While I am still waiting for the lottery to start again, because we just lost (we had no bug). And still it's unclear how next lottery will be. I am not happy about the situation. But at least it's still just a game and we should always remember this and don't get too serious about things. : )
Honestly, after the month of BS these people had to put up with, who cares. Just let them keep their money. Lord knows they'll probably spend it on furniture anyway, right back into the economy.
If you want to complain about something, ask why there are 18 empty FC wards and nothing was done about it.



As someone with intimate experience in server <-> client development, the system was without a shadow of a doubt, tested to heck and back again internally.
"Failure for one server to spontaneously fail its communication with another one when it communicated 1000 times perfectly in the testing environment" isn't exactly an easy thing to find and fix in QA. Even in the dev posts regarding this issue, its evident they were taken back and immensely surprised at this error. It's not the first time a feature has performed perfectly in a testing environment or even under stress environments, but then experienced issues in the live game (DF matchmaking would break for the whole datacenter at complete random after cross world PF was implemented due to a bug in the code allowing cross world parties to queue up together when very specific, rare conditions were met, for example.)
This situation isn't great, but to honestly believe they did zero or minimal testing is ludicrous, when anyone could see coming from a thousand miles that anything going wrong with the system would cause huge drama and uproar? Come on. Look at it another way - you really think the devs would shirk on testing, when if something failed, it would force all those hard working devs to come right back into the office and fix it anyway, possibly spending magnitudes more time than if they just got it right the first time? It's even more egregious when you consider Golden week was right around the corner and this system failing could possibly screw with their plans for that mini-vacation.
In this situation, there's no-all win answer here, they were going to upset someone no matter how they resolved it.
-Force people to pay? RIP anyone who took back the gil and no long has the funds because they spent it/returned it/etc.
-Re-roll the plots? RIP to anyone who had won it.
-rollback? RIP to the progress any character made since that point in time.
-Just let the people enjoy the plots for free as an apology for this debacle? RIP to anyone who had to actually pay this cycle.
Considering everything, just accepting the L and letting the people keep those houses for free and just implement an honor NPC was the best PR move here out of a bunch of unfavorable options, and the one that also required the least amount of dev hassle or work time, rather than trying to code a new system to try and force people to pay that would be just for this single cycle then never used again, making it a near waste of development time to create for such a limited use. I paid the 20mil something ish for my Medium and I don't care - I had already ear marked that gil as gone anyway, someone getting to keep their gil or not has zero impact on me.
Last edited by Daeriion_Aeradiir; 05-19-2022 at 01:51 AM.
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