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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post
    I play SCH, AST, WHM, NIN, and PLD. Stop making excuses for why you keep dying. You're dying because you're not using your head. You won't die to CC chains if you learn how to actually initiate and disengage effectively. Keep in mind, healers have *nothing* for defense if they get jumped on compared to melee or even ranged. Playing a healer will, ironically, probably teach you a lot more about positioning and how badly you're screwing things up than playing a melee will, because you literally have nothing but the same Guard and Purify everyone else has if you get out of position and get jumped on.

    Its amazing how terrible you make yourself sound as a pvper.
    (1)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Ransu View Post
    Its amazing how terrible you make yourself sound as a pvper.
    So what you're saying is, I can ignore you entirely and miss nothing. That's the gist of what I'm seeing from you in the past few days. Why are you so incapable of accepting when you are wrong? Just because something or someone beats you doesn't mean it's overpowered or it's a problem. How do you expect to improve if you refuse to admit error in the first place?
    (1)

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post
    So what you're saying is, I can ignore you entirely and miss nothing. That's the gist of what I'm seeing from you in the past few days. Why are you so incapable of accepting when you are wrong? Just because something or someone beats you doesn't mean it's overpowered or it's a problem. How do you expect to improve if you refuse to admit error in the first place?
    Because I'm not wrong. You talk about being "out of position" while not even knowing what the fuck that even means. By your standards a melee is ALWAYS going to be out of position. You clearly do not play melee and you clearly have no concept of what being in position actually means. You're one of those ranged players that doesn't know how to actually play range while clambering on about how melee are always out of position because apparently you expect them to just hang out with you in the back line and forever avoid a 25y poly. And for the record, I pretty much only play ranged in CC. If I go melee its either warrior or drg and I only do that on the volcano map.

    You don't understand how pvp works at all.
    (0)

  4. #4
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by KageTokage View Post
    WHM's LB is definitely wide enough to cover an entire lane if you're firing directly down the center as you can peg all four of the target dummies on the pier with it if you're positioned properly.

    It's not threatening in a void but the fact that you can coordinate it with the rest of your team's damage while still remaining at a safe distance is what makes it dangerous.

    It's also the only healer LB that provides an immediate benefit with no real strings attached. AST LB has a noticeable animation lock and requires you to be reasonably close to your team and/or the enemy to maximize its benefit, SGE requires your team to actually know it does and run into its radius, and SCH's LB is just kinda...not that helpful in general (If it gave you CC immunity instead of one time CC resistance, then it would be far better).
    ? Absolutely not it's barely a bit wider than the whm, pretty sure it looks wider than it is too (sometimes it doesn't hit what it "should")





    I THINK this is closer to the actual size:


    Ast on the other hand...



    Als i am "ignoring" everything not lb relate dbecause you're right. Arguing over other things is pointless.
    Even tho i'm still the opinion that morph should absolutely be purifyable.

    EDIT!
    I tested and it is indeed bigger than it seems.
    But it is basically because striking dummy "hitboxes" are way bigger than players, hence it might lead to very much jank.
    The laser is not always where its supposed to show on your screen either (its super janky)


    But i KNOW for a fact that it will not hit the whole corridor, ever. It's so weird how janky this game is and how allergic it is to show all the size (it doesn't show drg lb size either??? Why doesn't it show the full range??? Bro??? I mean in the description since whm radius is definitely not 40, otherwise it would be literally too op but it really isnt...)
    Otherwise, every whm lb ever will hit everybody in the firemap, which it will most definitely not.
    So i have no idea what's up with how it interacts with player hitboxes and since it's barely shown where it's supposed to be (sometimes its super off, you can achieve it yourself too...)....

    My screens showing who got hit and who didnt are a good comparison to how i still hit 3 dummies in the middle of that arena, it's... really weird.

    Also yes i know my photo editing skills are top notch
    (0)
    Last edited by Cheremia; 05-14-2022 at 10:23 PM.

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