Quote Originally Posted by SilverSkyway View Post
I like easy. I want play a game to relax, not be challenge.
You, sir, are exactly the kind of player that makes me think we should have job kit customization via a preference system akin to talents (but nothing like talents seen in most games).

Using bard as an example, would you prefer to have 2 dots, or just 1? If you were to pick just 1, would you pick it even if it meant doing a little lower dps overall?

If you had the option between the 45s dots as they are, or dots that lasted forever so you never had to refresh them, which would you pick? If you'd pick never having to refresh them, would you pick that even if it meant doing a little lower dps overall?

Letting players customize their kits to their preferences in a way that easy is available but hard is rewarding would let players who want easy have easy and players who want challenging have challenging (and be rewarded for it).

It would also allow players to ramp from easy to challenging at whatever rate they're comfortable with (or not at all, for some players).

But more importantly, it would let the devs design and balance in a way that can appease the entire easy-to-challenging spectrum instead of having to find a happy medium - let the players find their own happy medium by adding as much or as little complexity as they want.