Quote Originally Posted by Packetdancer View Post
While it wasn't about GShade -- which I'm not sure actually existed in 2013; I'm pretty sure Marot forked ReShade after that point -- the 2013 thread was asking about shader injection in general. There is another later thread referencing that one which does confirm that would cover ENB, ReShade, GShade, etc.
Was there an official response in that later thread to cover the broader application? If not, that is of absolutely no help as proof it was okay. The original thread wasn't about shader injection in general, just specifically ENB related to that post. There's a big difference between isolating one example and using that example to apply it across the board lol.