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  1. #151
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Taiyoji View Post
    Please add a option for placing the most basic combos onto a single button like how it works in PVP for PVE

    example: Fast Blade->Riot Blade->Rage of Halone


    We have a lot of People
    who for one reason or another have injured their hands and want to play this game to the fullest. For the sake of those players: I humbly ask you make this happen. Thank you
    Problem with these things is that they work more or less like addons that make fights easier, they make people feel compelled to use it because it makes things easier.
    You wouldn't be wrong to say that no one is forced to use it, but that's not actually how things work in practice.

    I wouldn't have an issue with it in the future if the Jobs became more complex and the buttons were replaced with new skills that added more interest.
    But adding it right now with how the Jobs play currently I'd be totally against and I do think it'd be too much.
    I think it's a really bad idea to add things that makes people feel like they're handicapping themselves for not using it to deal with people having injuries or disabilities.
    I don't think that people who don't have those issues should feel compelled to use the options for people who do but that's the reality of what would happen.
    (0)

  2. #152
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    -Death recap for savage/ult

    -Audio alerts

    -AoE colour adjustment

    -Bigger CD numbers on buttons and party list

    -Text bubbles

    -A better minimalist UI

    -Rather than a damage meter you can see during content, the option to tally up your damage (and ONLY your damage) at the end of a fight and receive a star rating or something

    -Hats for the limited races

    -XYZ gizmo for housing

    If all of these were available ingame (afaik they wouldnt affect content that much) most of the modding that isnt horny would probably stop
    (3)
    Last edited by Lihtleita; 05-13-2022 at 11:09 PM.

  3. #153
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Lihtleita View Post

    -Rather than a damage meter you can see during content, the option to tally up your damage (and ONLY your damage) at the end of a fight and receive a star rating or something
    This is too crazy and won't happen, but I think it'd be rly cool to get a Devil May Cry styled combo score system in a MMO.
    Basically to reward high uptime and make crits give a bigger bump in it and have the music get more intense the higher you get, purely for fun.
    It's one of my favorite things about the DMC games.
    ( Forced downtime would pause the combo meter ).
    (2)

  4. #154
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Kolsykol View Post
    This is too crazy and won't happen, but I think it'd be rly cool to get a Devil May Cry styled combo score system in a MMO.
    Basically to reward high uptime and make crits give a bigger bump in it and have the music get more intense the higher you get, purely for fun.
    It's one of my favorite things about the DMC games.
    ( Forced downtime would pause the combo meter ).
    Maybe not, we already know that the limit break system takes in account skilled play and such- I do think you'd have to more checks to allow the system to more accurately gauge you.. but in such a situation it might be two birds one stone like thing. Take what already exists, improve it, associate it to a personal gauge of skill. Getting hit by dodge-able stuff being bad, overcure-ing less good than perfect value cures, etc.

    It totally would still take some time to make, but it might not be ground zero type situation - and would help avoid something as blatant as "what's your deeps scrub?". Cause you'd be like... uh... I'm in the "awesome bracket...?". (Of which situation you could still lie or tell them to go pound sand, and the TOS could make it reportable to require you to give your personal ranking to players in order to join groups). A super powered parser would still be used by some groups, but given a detailed enough self rating system I think many who are not trying to be hyper bleeding edge / watching their neighbor would be okay with such a system (and may lightly improve the quality of players as each player has a personal encouragement). Enough detail being like after content it might have suggestions, what your best combo set was, highest hitter, etc, or tell you how you miffed lol.

    They probably also have some in house tools to determine the numbers, and these might be fleshed out even further making the tools better for devs but then also hooking some of those tools up into the game itself for players- so players might see what the best opener is, and such (like what gear, buffs, and opener caused the biggest boom), what's the most common rotation, etc. All anonymously reported of course, just a big library of info.
    (0)
    Last edited by Shougun; 05-14-2022 at 12:29 AM.

  5. #155
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kolsykol View Post
    This is too crazy and won't happen, but I think it'd be rly cool to get a Devil May Cry styled combo score system in a MMO.
    Basically to reward high uptime and make crits give a bigger bump in it and have the music get more intense the higher you get, purely for fun.
    It's one of my favorite things about the DMC games.
    ( Forced downtime would pause the combo meter ).
    I'm surprised there isn't a customizable plugin for this already, such that one can easily track performance according to what matters most to them.

    Certainly wouldn't mind seeing something like that in the main game, either, so long as it didn't much become a basis for rewards(' variance), etc.
    (0)

  6. #156
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Things I would like.

    Official Nudity option
    Official Futa option
    Official Adult Poses for Gpose
    Improved housing UI
    (0)

  7. #157
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    318
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Remish View Post
    If SE ever came out and openly said they cut out a dungeon or something for chat bubbles, that'd be the day I unsub and go find something else to play. Game already suffers from content drought issues as it is. Just look at the mess EW has been already.
    I highly, highly doubt it would happen like that. First, programming the UI and making the dungeons would require completely different skill sets, and for a project like FFXIV, almost certainly be handled by different teams. Second, as the code for speech bubbles already exists for NPCs, it would likely be a simple matter of adapting it for player characters. A single experienced UI programmer could probably have that working at a basic level in an afternoon or so, longer if you want to add options such as font size or letting the player turn those bubbles on or off, as well as some time for testing and QA.

    A dungeon would be orders of magnitude more expensive, as it requires brainstorming, storyboarding, planning, creation of art assets, weapon/armor models for loot, design, modeling, and animation of NPCs, building the dungeon itself, designing and programming the boss fights, and testing everything to make sure it all works. There is no way adding speech bubbles would cost as much as a dungeon.
    (2)
    Last edited by Feronar; 05-14-2022 at 01:49 PM.

  8. #158
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Remish View Post
    If SE ever came out and openly said they cut out a dungeon or something for chat bubbles, that'd be the day I unsub and go find something else to play. Game already suffers from content drought issues as it is. Just look at the mess EW has been already.
    This is about as likely as cutting out a dungeon so that they could do more short stories. Coding UI features and slapping together maps and boss mechanics for dungeons are altogether different skill sets, generally held by altogether different people.
    (1)

  9. #159
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Feronar View Post
    I highly, highly doubt it would happen like that. First, programming the UI and making the dungeons would require completely different skill sets, and for a project like FFXIV, almost certainly be handled by different teams. Second, as the code for speech bubbles already exists for NPCs, it would likely be a simple matter of adapting it for player characters. A single experienced UI programmer could probably have that working at a basic level in an afternoon or so, longer if you want to add options such as font size or letting the player turn those bubbles on or off, as well as some time for testing and QA.

    A dungeon would be orders of magnitude more expensive, as it requires brainstorming, storyboarding, planning, creation of art assets, weapon/armor models for loot, design, modeling, and animation of NPCs, building the dungeon itself, designing and programming the boss fights, and testing everything to make sure it all works. There is no way adding speech bubbles would cost as much as a dungeon.
    There are plenty of examples in the game where they cut content for things that were already in the game. Trust rework being one of these things. We have been losing content every expansion. Just because something is easy or simple, SE has proven that every time they add something, they ruin something else in the process. They never have priorities straight. Doesn't help that our money is funding their NFT experimentations more than the game right now. Something that should often times be simple and easy never actually is in reality.
    (0)

  10. #160
    Player
    YukiB's Avatar
    Join Date
    Apr 2022
    Posts
    165
    Character
    Yuki Bajhiri
    World
    Lamia
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Necrotica View Post
    Things I would like.

    Official Nudity option
    Official Futa option
    Official Adult Poses for Gpose
    Improved housing UI
    I'd upvote this, but I don't have a thumb available at the moment.
    (0)

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