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  1. #61
    Player
    Inanegrain's Avatar
    Join Date
    Jul 2020
    Posts
    95
    Character
    Denser Lorj
    World
    Tonberry
    Main Class
    Ninja Lv 100
    Quote Originally Posted by VelKallor View Post
    150 ms is not "high ping". Nowhere NEAR it.
    FF14, doesn't have good lag compensation, a poor internet period of 120-130 ms is enough to make MCH overcharge be bad to use.

    If you played for years with 150-400 MS, either you're in a dc further than usual, in a country with unstable internet and did not need to care about it.
    Emphasis on, you do not need to care about it because you aren't doing content that matters for it to begin with. Your definition of optimal is your own, it being correct/wrong will vary.

    You sound like the very person who'd scream at people asking you a question, in turn causing you to respond in a way that counts as harassment.

    If someone harasses someone for reasons it involves numbers, they deserve to be reported.

    If someone harasses for sucking in general, they deserve to be reported.

    If someone asks a question, and the person who gives an answer, harasses them, that's a report.

    You do not need numbers to harass.

    But if you think bad connection's not a problem, and insist that it isn't a problem, you're not even bothered to find flaws.

    There are literal jobs that become more painful to play because it just sucks without proper lag compensation.
    (5)
    Last edited by Inanegrain; 05-12-2022 at 05:50 PM.

  2. #62
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VelKallor View Post
    Define "optimal".
    You probably don't do any of the content where being 'optimal' is relevant.

    Optimal generally refers to fitting the maximum amount of potency possible into a fight given a specific kill-time. In a game as scripted as 14, this actually has a very cut-and-dry definition, as fights can be 'solved' and a perfect execution on many jobs is a very static thing.

    As you go beyond 100 ping, you begin to run a significant risk of clipping GCDs, or are prevented from doing things like double-weaving which may be mandatory to get full value out of your skills.
    (9)

  3. #63
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by VelKallor View Post
    The utter absurdity of that statement alone said it all. He is so dependent on these that he cant cope with 150 ms unless he has them?????? Wut???
    How to say 'I have no idea what I'm talking about' without directly saying 'I have no idea what I'm talking about'. Thanks for clarifying.

    It's a well known issue and has been for years. If you genuinely think that it causes you to drop 0.4 dps then I don't know what to say. I will also point out that even if you ignore the DPS loss, being forced to clip your GCD to weave is immensely unsatisfying. Signed someone who has played a healer in this game since beta.

    https://forum.square-enix.com/ffxiv/...444667/?page=1
    https://forum.square-enix.com/ffxiv/...-akin-to-Ninja

    Certain jobs are very heavily reliant on double weaving oGCDs. Go much past 100ms and double weaving will cause you to clip your GCD because of how this game's client prediction seems to work. You're absolutely right that 150ms is a very reasonable ping to expect for large groups of the player base, but that doesn't hand wave away this issue. SE are 'unable' to fix this, but some randoms on GitHub are? Is Yoshida's team really this inept?
    (10)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #64
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by QooEr View Post
    let me guess... gray in alliance raids?
    I have no idea as no one was running parsers. Including me.

    Just on that...why would you be running a parser in Ivalice , Nier or Crystal Tower in the first place?
    (0)
    Last edited by VelKallor; 05-12-2022 at 07:15 PM.

  5. #65
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    FF14, doesn't have good lag compensation, a poor internet period of 120-130 ms is enough to make MCH overcharge be bad to use.
    Yet here I was on an NA server with MCH at 400 ms and...........I managed.

    If you played for years with 150-400 MS, either you're in a dc further than usual, in a country with unstable internet and did not need to care about it.
    Aust, on Kujata and Zalera. I have played for years, on overseas servers, both in FF 14 and WOW. used to it so can compensate easily.

    Optimal generally refers to fitting the maximum amount of potency possible into a fight given a specific kill-time
    But definitions of "optimal" vary from person to person.
    (0)
    Last edited by VelKallor; 05-12-2022 at 07:18 PM.

  6. #66
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VelKallor View Post
    But definitions of "optimal" vary from person to person.
    It really doesn't.

    I'd be curious to hear how much Ultimate content you've cleared, or how many savage tiers you've cleared on-content (let alone in the first few weeks of their release).
    (5)

  7. #67
    Player
    Inanegrain's Avatar
    Join Date
    Jul 2020
    Posts
    95
    Character
    Denser Lorj
    World
    Tonberry
    Main Class
    Ninja Lv 100
    Quote Originally Posted by VelKallor View Post
    Yet here I was on an NA server with MCH at 400 ms and...........I managed.



    Aust, on Kujata and Zalera. I have played for years, on overseas servers, both in FF 14 and WOW. used to it so can compensate easily.
    Managed what? Crafting, doing things irrelevant to ping?

    It'd be different if FF14 was a game that had no need for combat.

    You came in to insist it's irrelevant despite never needing, wanting to do content that affects it.
    I'd have to assume you've never bothered to touch extremes, let alone clear them without being in the definition of being carried in coop/multiplayer games.

    Internet issues are already a whole other discussion of faults that SE/An ISP has if people in a DC struggle with without the use of VPN.
    (5)
    Last edited by Inanegrain; 05-12-2022 at 07:54 PM.

  8. #68
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VelKallor View Post
    Yes. To the point where people got so damned dependent on them that people said they could not play without them. A streamer (no names no pack drill ) YESTERDAY, said he needed these addons because "FF 14 is unplayable at 150ms"..I literally sat there, jaw on ground.
    It is. I'm Indian. The least ping I get among all DCs is EU ones, 150. The rest range from 250-400. And you know what? It's awful. MCH unironically is unplayable. So please, get off that high horse about things you don't know.
    (7)
    Mortal Fist

  9. #69
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by VelKallor View Post
    Yet here I was on an NA server with MCH at 400 ms and...........I managed.



    Aust, on Kujata and Zalera. I have played for years, on overseas servers, both in FF 14 and WOW. used to it so can compensate easily.



    But definitions of "optimal" vary from person to person.
    Of course you "managed" as you don't seem to touch content where it's relevant.
    MCH is heavily reliant on good ping for decent output, it has been an issue for years and people addressed it for years and it's clearly not fine. DRK is extremely busy during burst and relies on on point double weaves even after the adjustments. GNB has a single weave opener version that explicitely states that this is a noticeable dps loss and should only be chosen if you are unable to double weave properly due to ping issues. NIN has a short GCD by nature, some double weaves and bad ping can easily screw your Mudra. Even things like weaving during 1,5s casts on healer or fastcasts on BLM becomes next to impossible without clipping into your next GCD, especially for the popular SpS on BLM if you don't have at least decent ping.

    Ping issues result in anything from major dps loss (MCH, DRK) to medium dps loss (GNB, NIN) to simply being disruptive and annoying like on healer or BLM.
    And this game has horrible lag compensation while also making sure you feel it when you're clipping through dps loss AND awkward and disruptive delays and designing classes that rely on good ping.
    Even if passing the dps check doesn't rely on the MCH having low ping, it shouldn't be possible that some people on github can eliminate ping issues for ping-sensitive classes while SE can't and you're instead forced to "manage" instead of "enjoy". Because as you get better at the game, constantly clipping into your next GCD doesn't feel enjoyable.
    (5)

  10. #70
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Managed what? Crafting, doing things irrelevant to ping?
    Crafting isnt affected by latency? Yeah, thats dead wrong. it is.

    . And you know what? It's awful. MCH unironically is unplayable. So please, get off that high horse about things you don't know.
    Yet..I played MCH, and BLM, WHM and other jobs at 300 ms or worse. So, no it isnt unplayable at all.

    Lets get back to brass tacks, shall we? Bottom line. FF 14 was made and designed without the need for any addons or mods. Console players dont use mods or addons, and yet they clear it all from MSQ to ultimate....so its all in the players hands.

    Isnt it?

    Done here.
    (0)

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