Quote Originally Posted by FoxyAreku View Post
Kinda sad such a thing feels needed. Early pulls suck, but if the 100 other people standing around didn't follow up, then the person who pulled would just die and it would reset.

This never happens of course...so it's the community as a whole's fault.
It feels terrible when even EW S-hunts get early-pulled and die quickly while a lot of players are still on the way. It's an on-going struggle that is on for long.

Quote Originally Posted by RitsukoSonoda View Post
S rank hunts are basically the game's version of FFXI's HNM's. They aren't meant to be a content the entire server comes to claim when spawned. If you're in the area actively trying to spawn it then you should be able to reach it before it's killed. However people are under no obligation to stand around and wait for 200 people to teleport into the zone and reach the area it spawned at before killing it. There is no need for invincibility timers or shields to allow people to jump to a different world then teleport to the zone then run to the spawn location because the people doing it have no ownership of the spawn. They aren't entitled to claim rewards on it. Being in an Hunts LS does not give you claim to any hunt spawns at all.
Unless people actually stand next to an aetheryte in wait for a spawn. It's increasingly becoming very difficult to reach S-hunts in time. I have personal experiences when I couldn't even reach ARR S-hunts when they were in my world.
They're not a content for the whole server, but they're also not a content for a couple of players. Saying you don't have obligation to wait doesn't give you the right to negatively ruin it on 100 other player. Its not a content for you, its a content for us all.