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  1. #31
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,804
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Just need to make them respawn and those that's already killed it be put on a cooldown so they get credit for killing it again till there cooldown is over. That way others can have a chance at them. How it is now before you can teleport there it is already dead.
    (0)

  2. #32
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    268
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Agreed, Hynaku.

    Having played both Shadowlands and this, and yeah I know it's considered kinda gauche here to praise WoW but ... I'm going to say that after experiencing Mechagon (last xpac), Korthia, and Zereth Mortis, that WoW is handling rare mobs and world bosses infinitely better than XIV.

    They respawn relatively fast (mostly; ZM has a few that, like S ranks, require specific things be done to pop them even when available and Korthia had that one rare where you had to sit and wait for it to build its stacking buff to transform into its "real" form - imagine if you killed an A rank too soon and it only counted as a B rank ...) but you can only get full rewards from them once per day (week for the raid-size WBs). They gain HP dynamically as more people join the fight, so there's at least a fighting chance for more people to get there in a way there isn't in XIV.

    As a result it's also less of a big deal if you miss one because it'll be back relatively soon, which means that salt is oddly enough fairly minimal for rare hunters in WoW vis-a-vis hunters in XIV. Everything is handled ad hoc in the zone, unlike XIV where basically everything nowadays is done through city sized Discord servers (Linkshells? Unless you're in the elite spawner linkshell for your world, those are usually just good for getting a steady diet of too late relays lol) which in turn has a heavy effect on player culture (as you're FORCED to participate in mega discords in order not to be effectively locked out of content).
    (0)

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