Square Enix willing to change Classes could only be done at two point.

Either, the gameplay of the class in not conveniant at all, Like MCH was at Stormblood for exemple, Or the classes, while being loved by everyone, is reaching it's potential limit.

It seems that Dragoon is reaching it's limit. With 3 buff + 1 for the next attack, 4 Jump oGCD, 3 Line AoE oGCD (for a total of 7). Although being the "Slowest" DPS in GCD, it's well designed by having many oGCD, that's why the jobs feels a lot faster when reaching higher level.

To be honest, Dragoon may be at his peak right now, but sadly, their is little room for improving the class. The burst phase of the DRG is extremely busy, just look at all of his abilities (Even more true in the opener cause you have 2 Spineshatter to place)

Reducing the animation lock on jump was a pretty good move. This allow the Dragoon to be more flexible somehow. But the problem remains the same for future update : "What can we add or change from lvl 92 to 100 ?".

Please name 4-5 skill addition/change you'll make to the DRG. Honestly it's really hard to do on a well designed job.