Please explain how a Hrothgar player using a mod that lets them wear hats or newer hairstyles without mutilated ears harms someone else’s gameplay experience and would thus somehow be worthy of a ban. Not all mods that players may use are harmful to the game.
Last edited by MellowMink; 05-10-2022 at 02:27 AM. Reason: Fixed a minor grammatical typo
I feel for you fellas, especially with the latest hairstyles which turned Endwalker into Wigwalker for Hrothgars...
Yoshida has also specifically mentioned texture mods during the Live Letter, and the very first highlighted statement says, "the use of third-party tools is strictly prohibited". Guess what texture mods are? He only specified others because they were more prevalent on streams but this was intended to be a blanket statement.None of those mods were mentioned in the post by Yoshi-p, he specifically called out mods that give an advantage in content (ACT and callout programs that work through ACT) and those that spoof packets (xivalexander and noclippy).
Those are the ones being targeted, not model replacement mods that RPers use.
With that said, I'll challenge the notion of noclippy giving an unfair advantage. Someone living in California literally has the same reduced ping noclippy provides. Meanwhile, someone on the East Coast will be at 80-100ms. An unfair advantage already exists because this game's netcode is abysmal. JP players never have to deal with ping issues for the most part. There's a reason Yoshida simply didn't believe Blood Weapon and Hypercharge weren't major issues despite massive complaints spanning years for both abilities being so heavily ping dependent.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I am confused by threads like this. If I remember, aren't the mods only seeable by the ones using them. So how is everyone else seeing the Hrothgars using these Mods. If that is the case then why are the whining threads still continuing.
Because there are certain crowds upset that the mods exists whatsoever, regardless of whether or not they impact them in the slightest. Most people using QoL stuff or mods keep it all to themselves, though the former has become more prevalent on streams. Some people just don't want them to exist, period.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
This. Hat and hair mods for hrothgar and vieras should be called "update patch"
You can keep your superficial mods if you want since they are client side but the main takeaway here is extra measures are being taken towards cheaters in PvP, and 3rd party tools that displays information such as extra markers, automated callouts, buff tracking, ACT plugins, visible running parsers among others that directly change systems or UI within the game.
But this statement is going to fall on deaf ears if they are just bluffing with statements like "All 3rd party tools are strictly prohibited". Meaning all of them. Not some of them.
And in a lot of streams you can clearly see that big name users are using Parsers and the like for DPS tracking.
Another prominent issue is dataminers have mined out all the models, raids, mounts, cash shop items for multiple expansions and continue to do so.
So again my question is will they actually alienate 50% of their playerbase or will they get weak in the knees?
Cactbot users:
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The menacing aura of every Lalafell.
I feel that so much. Act and cactbot are not just advantages but are crutches and unfair on console players. If you can't do ex/savage/ult without these tools then you are not good enough to be doing the content. I noticed immediately when cactbot broke after a patch once who in the static were using it because they kept messing up mechanics
Do what us ps4 players do and learn mechanics. It will be better for you.
60 fps is unfair to console players, crutchbot is cheating, but let's not lower the PC version to their level, they made the choice to play an inferior version of the game.
Last edited by Fourbestintoner; 05-10-2022 at 02:40 AM.
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