The Nael mechanic is a funny example because literally nobody, not even the people who can do it without callout triggers, likes that mechanic. Having to look at chat boxes for a mechanic is just terrible design.



Terrible? meh. Different? Absolutely. Is it hard to keep track of? Nope.
Once you are used to reading the queues when they occur (over her head and in chatbox), all you look for is one word and it tells you what is happening (Iron, Fire, High, Moon). That's not exactly different from looking at a bosses cast bar to find out what they are about to do (ala P4S Pinax Teleport), or looking at a Enemy List to guage or read a cast time. Just a different location.
It's long since changed from that stupid paragraph when it first came out.
Last edited by Havenchild; 05-10-2022 at 01:04 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

