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  1. #1
    Player
    Join Date
    Oct 2021
    Posts
    959
    Can't speak for anyone else, but my discontent comes from the state of healers. It's hard to feel excited for anything when faced with the reality that what I want to play is going to remain boring 1 button spam for another 2 years at least, and will likely remain that way far beyond that.
    (8)

  2. #2
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nizzi View Post
    Can't speak for anyone else, but my discontent comes from the state of healers. It's hard to feel excited for anything when faced with the reality that what I want to play is going to remain boring 1 button spam for another 2 years at least, and will likely remain that way far beyond that.
    Tried SMN yesterday. Think I found a new main. It's like healer, brain dead but I have rotation.
    (2)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  3. #3
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Havenchild View Post
    Well you have the fact that as of Feb 2022, over 800k characters completed the MSQ at least. That's up from previous expansion numbers, which were about 560k for SHB and 616k in SB in the same timeframe.

    https://www.reddit.com/r/ffxiv/comme...tails_are_out/


    You have a more accurate comparison that Lucky Bancho's site offers every few months:

    Heres the report from Janurary: https://luckybancho.ldblog.jp/archives/56364034.html

    Heres the report from April: https://luckybancho.ldblog.jp/archives/56584369.html

    Jan 2022: https://livedoor.blogimg.jp/luckyban...3/e3af7fb0.png
    April 2022: https://livedoor.blogimg.jp/luckyban...2/d20b09dd.png

    Rough Translation of the numbers:

    The number of active characters is about 1.7 million, an increase of 350,000 from the previous (1.35 million).
    The number of new characters increased by about 250,000 from the previous 180,000 to 430,000.
    The last time inactive was 160,000 returning characters that were active this time, up 40,000 from the previous 120,000.
    The number of active (return?) characters since the last time has increased from 1.04 million, up 60,000 to about 1.1 million.
    The moon started at 1.33 million (up 300,000). The Dawning Level Cap reached 970,000 (up 330,000). The moon clear is 880,000 (up 310,000).


    So game is definitely growing. They are mostly parsing data from lodestone against hitting certain quest milestones in MSQ, some side quests, Job levels, etcetc. There's a GitHub that explains how they classify the data a bit more and how they weed out and account for bots.
    I think a lot of these number hikes are also spill over from the launch issue. You have to remember that there are a lot of people that just quit and opted to try the game out later during the launch due to the queue times. There were players that purchased the game that were not even able to create a character due to servers being full. It would be interesting as well to see how many of those new characters are also just alts, as it seems making alts is far more popular that I would have expected it to be in this game.

    Quote Originally Posted by Nethereal View Post
    Tried SMN yesterday. Think I found a new main. It's like healer, brain dead but I have rotation.
    Ironic you would complain about healer being a one button dps, to pick a dps that is also one button. Maybe I missed a joke but I typically assume most people are stupid.
    (3)