So its either:

>Energy Drain is a significant DPS gain, therefore using AF for healing is effectively punishing your performance, when other healing jobs are not punished (anymore) for interacting with their job gauge.

or

>Energy Drain is not a significant DPS gain, therefore there is no point in even thinking about optimizing, the "choice" it provides is completely superficial and removing it or changing it wouldn't really affect SCH in a significant way.

Either way, SCH is badly designed?