Quote Originally Posted by krislox View Post
I don't like Zoe but appreciate it's usefulness as a combo with Pneuma and your shields.

Soteria just needs something else. I was thinking of reworking it similar to Macrocosmos. Instead of healing your team based on the amount of damage they take, you can heal your team based on the damage you deal within the duration.
The biggest problem I have with Zoe as a separate button is that it largely exists to exclusively compliment Pneuma and nothing else. That's not a perfectly true statement as there are moments where Zoe + E. Prognosis gets used. I use it at the start of a fight if my partner isn't a Scholar and also use it going into the add phase of P3S, but Sage just doesn't have GCD heals worth using 90% of the time, so I feel like Zoe's not that great of a tool unlike Kaiten which had much more flexibility as a singular buff especially now that it also worked with Ogi Namikiri. You used it always for certain actions, but because you had to manage a resource to use it, it was something you had to keep in mind, even if it was relatively easy to do so. A minor amount of flexibility would be lost by removing Zoe and just increasing Pneuma's heal potency to 900, but it would realistically not change much about Sage's gameplay at all.

That's not to say that the best solution is to cut it, but rather, what can we do to make it less of a binary button?