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  1. #1
    Player
    Dokuton-Razortaru's Avatar
    Join Date
    Apr 2011
    Posts
    109
    Character
    Dokuton Taijutsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60

    Class Balance will it ever exist at least to a fair degree?

    Does SE plan to balance every job to be viable in every fight? What is the point in adding classes like Monk when they will never be viable in many different fights? For instance i just tried to play Monk in Ifrit. I know the fight by heart and played every role in the fight. I just tried Monk and i couldn't out range sear. Second Wind is not enough to keep me up through sear without having to tax the healers more. I see this becoming a problem in the future. The community i think will agree we don't want useless classes. If you're going to put resources into making a class with all the quests, art, story and abilities why not actually make it useful to in game? This game is going to suffer if we have more of FFXI style class balance... MNK being unless except for chi blast (monks auto attack range is to short FFXIV). DRG, PUP was terrible in ffxi ect... WE DON"T WANT GIMP CLASS/JOBS period. Yoshi do you plan on making every job viable? Its not fair if someone sees a cool video of Monk if final fantasy then they pick up the game and start leveling and once they get to endgame no1 wants them in a end-game party/dungeons/instances.

    I have everything leveled so it doesn't effect me as much as other people but it still makes me upset that you guys balance fights for certain classes. Would it break the game to balance attack range? doubt it. I want to know what SE is going to do about class balance in the future. I don't see any reason to make another class or job unless its going to actually be able to be played at endgame. Its balance doesn't have to be perfect but close enough to where people don't feel like they wasted their time leveling a class. Let me know what you guys think.
    (20)
    Last edited by Dokuton-Razortaru; 03-16-2012 at 12:54 PM.

  2. #2
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Every class and job are already usable in all fights. People just don't know how to use them properly.
    (24)

  3. #3
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    My LS has run Moogle with random arrays of jobs. Just today we did Moogle with a WAR tank, 2 WHMs, 3 BRDs, a MNK and a DRG. We've done it with just one BRD, no BRD, and so on... And we win.

    Jobs are actually remarkably well-balanced.
    (12)

  4. #4
    Player
    Ashgarth's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    558
    Character
    Ashgarth Sorel
    World
    Louisoix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dokuton-Razortaru View Post
    PUP was terrible in ffxi
    Stopped reading there.
    (22)

  5. #5
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    While favor will generally land with the ranged Damage dealers I don't see a massive unbalance in the game just a unbalance in the community that loves to stack classes.
    (7)

  6. #6
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Answa View Post
    My LS has run Moogle with random arrays of jobs. Just today we did Moogle with a WAR tank, 2 WHMs, 3 BRDs, a MNK and a DRG. We've done it with just one BRD, no BRD, and so on... And we win.

    Jobs are actually remarkably well-balanced.
    That may be true however people will still want to flock to whatever is the easiest and stack those classes and if a ranged set up works better then people will want to stack that and a lot of people will have the mindset they don't want certain jobs because it makes the fight harder. So in the end its not balanced. SE seems to have a hard time balancing fights and jobs and they been that way since FFXI.

    In SE case if you make a boss that punishes melee by taking damage from having to be near the boss there also need to be a mechanic that punishes the ranged as well or people will learn toward stacking ranged because they can get away with taking a lot less damage and require less healing.
    (6)

  7. #7
    Player
    Dokuton-Razortaru's Avatar
    Join Date
    Apr 2011
    Posts
    109
    Character
    Dokuton Taijutsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Monk is terrible in the ifrit fight. If you think Monk is ok in ifrit then i doubt you know the fight.
    (1)

  8. #8
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Jynx View Post
    While favor will generally land with the ranged Damage dealers I don't see a massive unbalance in the game just a unbalance in the community that loves to stack classes.
    What he said. just because people chose to stack based on whatever reason, does not make it imbalanced.
    (4)

  9. #9
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dokuton-Razortaru View Post
    Monk is terrible in the ifrit fight. If you think Monk is ok in ifrit then i doubt you know the fight.
    Or maybe you just don't know how to use monk in the ifrit fight. Monk works fine in there, just need to practice with it. Sear can be dodged with practice.
    (3)

  10. #10
    Player
    Noblewar's Avatar
    Join Date
    Aug 2011
    Posts
    122
    Character
    Sir Noblewar
    World
    Balmung
    Main Class
    Marauder Lv 50
    Not all jobs are suppose to be great in every fight. If you're really a FFXI vet you would know this by now. Final Fantasy is the only game that keeps its true nature when it comes to weapons vs enemies and I very much like that. Also by the time PUP came out DRG was "fixed" and if PUP was gimped then why we're they the best melee class to solo?

    If all jobs did the same amount of damage or were great in every single fight than there really wouldn't be a reason to level another job in the same category of DPS or Tank.

    Quote Originally Posted by Dokuton-Razortaru View Post
    Monk is terrible in the ifrit fight. If you think Monk is ok in ifrit then i doubt you know the fight.
    The same could be said that maybe you just don't know how to play your class. Monk hasn't even been out for a week so I really doubt you have perfected it.
    (2)

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