Quote Originally Posted by Gruntler View Post
Was Kaiten Important?
Yes, and since you're apparently too lazy to read the threads, I'll summarize it for you in this one:

- Without Kaiten, kenki management is no longer necessary at all, which dumbs-down the gameplay.
- Without Kaiten, the choice of how to spend kenki no longer exists, which dumbs-down the gameplay.
- Without Kaiten, the choice of when to spend kenki no longer matters, which dumbs-down the gameplay.
- Without Kaiten, Iaijutsu and Ogi Namikiri hit for drastically less than they used to, which makes the job's entire kit feel flat and unsatisfying, and also makes burst windows far less important, which dumbs-down the gameplay.

Also, many players care about the animation and/or audio flourish that Kaiten provided to herald an incoming massive hit - more of a nuanced point, but worth noting.
Also, though many players would probably not notice it consciously, the RDM style action-action-wait- that Kaiten + Iaijutsu [cast] is/was important to feel - again, more of a nuanced point, but worth noting.

Quote Originally Posted by Gruntler View Post
I disbelieve you, because NO ONE was talking about how integral it was to the samurai feel until the change was announced.
People don't tend to start threads about things that are working perfectly fine as-is. Are there discussions about how important Dualcast is for RDM? Or do people take it for granted? But if they decided to remove it, you can be certain there would be outrage.

You clearly don't appreciate how important Kaiten was, yet continue to weigh in on various threads as if you're going to change the minds of samurai mains.

Quote Originally Posted by Gruntler View Post
I'm saying Kaiten isn't what you're really having a problem with.
You obviously have no idea what people have a problem with - the nuances of our complaints escape you - how about you stop trying to tell people what they think.