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  1. #141
    Player
    SturmChurro's Avatar
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    Feb 2017
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    Gridania
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    7,073
    Character
    Sturm Churro
    World
    Marilith
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    White Mage Lv 100
    Quote Originally Posted by Xirean View Post
    And those are what exactly? You need to understand something. Content is still content even if you don't like it. I don't like raiding or crafting, it's still objectively content. If someone doesn't like Gold Saucer or even RP, it doesn't matter. They are still objectively content.




    Please tell me you don't think people saying there's plenty of content don't think we could still use more content or more content variety.
    RP isn't content. Gold saucer, sure, that is at least an attempt at lasting "content".

    I have continuously stated the distinction *lasting* content, there is a difference. Leveling isn't *lasting* content. Especially with how poorly alt characters are treated in this game, even Yoshida says to just buy a boost.
    (10)
    Last edited by SturmChurro; 05-05-2022 at 06:17 AM.
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  2. #142
    Player Theodric's Avatar
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    Sep 2013
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    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    And there's a lot of veteran players who are fine with the status quo. But that always seems to get ignored.
    Probably because many of those same veteran players make a habit out of shooting down pretty much any suggestion towards the game and/or imply that if someone isn't happy with a particular aspect of the game then they should just quit.
    (15)

  3. #143
    Player
    Lauront's Avatar
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    Jul 2015
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    Amaurot
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    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Ransu View Post
    They want the only content to be the content they like and nothing else. Its why I laugh at people that say FFXIV has no content. Its because those people tend to hard focus on a single type of content.
    This is the kind of thing the OP is about... and of course people want content that is more relevant to their interests. Not sure what the expectation is here? To clamour for content you'll never do? Like Theodric said, variety is good, but why would you advocate for more of what you're not interested in, particularly if you feel you're not getting enough of what you do want?
    (11)
    When the game's story becomes self-aware:


  4. #144
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
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    Limsa Lominsa
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    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Theodric View Post
    Probably because many of those same veteran players make a habit out of shooting down pretty much any suggestion towards the game and/or imply that if someone isn't happy with a particular aspect of the game then they should just quit.
    Well, if you suggest turning XIV into an action mmo yeah I'm going to shoot it down. I don't want an action mmo.

    There's asking for types of content, and asking for fundamental game acpect changes.


    New content types? Good. Changing fundamental aspects of the game? Bad.
    (4)

  5. #145
    Player
    Atelier-Bagur's Avatar
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    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
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    Marauder Lv 82
    Quote Originally Posted by SturmChurro View Post
    RP isn't content. Gold saucer, sure, that is at least an attempt at lasting "content.

    I have continuously stated the distinction *lasting* content, there is a difference. Leveling isn't *lasting* content. Especially with how poorly alt characters are treated in this game, even Yoshida says to just buy a boost.
    Im being an idiot for responding to you at this point but here's a question. How about you explain some MMO's that have actual "good" lasting content? I'm curious to know some examples.
    (5)

  6. #146
    Player Theodric's Avatar
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    Sep 2013
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    10,051
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Well, if you suggest turning XIV into an action mmo yeah I'm going to shoot it down. I don't want an action mmo.
    People are asking for it to be turned into an action MMO? Where?
    (10)

  7. #147
    Player
    RobynDaBank's Avatar
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    Sep 2021
    Location
    Wraeclast
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    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Theodric View Post
    Probably because many of those same veteran players make a habit out of shooting down pretty much any suggestion towards the game and/or imply that if someone isn't happy with a particular aspect of the game then they should just quit.
    TBF veteran players who want more content also shoot down those who point out there's already a vibrant variety of things to be done. Don't have a horse in this race because I'm no vet but I went through ~5 pages of just that in this thread.
    (6)
    Mortal Fist

  8. #148
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Lynne Asteria
    World
    Jenova
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    Viper Lv 100
    Quote Originally Posted by Theodric View Post
    People are asking for it to be turned into an action MMO? Where?
    There's been lots of threads over the years. Here's 2 from 2 seconds of Google.


    https://forum.square-enix.com/ffxiv/threads/388246

    https://forum.square-enix.com/ffxiv/threads/265439

    And it was an example dude. People ask for fundamental changes to games design all the time.
    (6)

  9. #149
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Theodric View Post
    I don't think that's the case at all. Especially since a lot of veteran players have consistently pushed for more variety in terms of content that is dynamic and not a pure, tedious grind.

    What's interesting is that many of the same posters who insist that there's plenty to do will engage in strange attempts at gatekeeping by insisting that the game doesn't need more variety.

    Which leads to a situation where, conveniently, any suggestion for 'more content' is shot down no matter what. Funny, that...
    The problem with more variety is you inevitably reach a situation where you have many deprecated systems that don't get the 'expansions', the 'attention' or the 'quality' that they rightly deserve, with all sense of quality standard effectively being chucked out the window.

    Not that I don't sympathise or understand, but really they should look to integrating multiple systems into a single system that ultimately has just has much substance if not more than if they were both separate. To give a little example of this, is it necessary really to have an exploration zone (e.g. Eureka or Bozja), to be separate from that of deep dungeon, or would they not gain more substance if they were to integrate these in some fashion, e.g. logos system incorporated into deep dungeon, or to look more into dungeoneering and incorporating crafters into that system as well. They should be looking at captiviating a wide an audience as possible, not targeting niche areas or groups of people separately with fairly mediocre and incomplete systems.

    To summarise my point, the variety of content is meaningless if the substance of said content is completely non-existent. What good would an underwhelming Criterion Dungeon system do? What good would an underwhelming and 'meatless' Island Sanctuary do? What good will a new deep dungeon do if it is essentially the same mechanics with a new aesthetic slapped over it?

    New content is not inherently bad, but if it doesn't have the substance, meat or the captivation behind it then it doesn't matter, which is just a trend you'll inevitably see as they deign to provide new systems that they cannot hope to support or continue going forward.
    (2)
    Last edited by Kaurhz; 05-05-2022 at 06:31 AM.

  10. #150
    Player
    SturmChurro's Avatar
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    Feb 2017
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    Gridania
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    Sturm Churro
    World
    Marilith
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    White Mage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Im being an idiot for responding to you at this point but here's a question. How about you explain some MMO's that have actual "good" lasting content? I'm curious to know some examples.
    I don't play very many mmorpgs. The only ones I've played in the last few years are Lost Ark and ESO. Lost Ark has their Legion Raids (not in the western release currently), and ESO has Cyrodill PvP (haven't played ESO in over two years), for example. FFXIV is pretty much the only MMO I play. I've made many suggestions in the past on what I'd like to see, so I'm sorry if I have kind of lost my patience, especially with the direction, I, and many others, believe this game is heading.

    Quote Originally Posted by LittleImp View Post
    To be fair, a lot of the 'content' in that list is pretty much just depthless completionism, or stuff that takes a very short amount of time each week. A lot of players simply don't see "collect all 100 shiny pebels for some points that do nothing" as legitimate content.

    I think a lot of the appeal of these types of games comes from a sense of progression, and when that feeling dries up the game becomes very boring. Some people are able to get that sense of progression from grinding out every relic or triple triad card, but they are a very small minority.
    Pretty much.
    (12)
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