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  1. #131
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    You can try to add content all you want. It will always be moot as long as you fail to provide engaging moment-to-moment gameplay within said content. This is the difference between current PvP and FATE grind. The former has capacity to keep itself engaging and last a bit. The latter is simply dead after two weeks because there is only so long players will tolerate spamming their aoe combo FATE after FATE after FATE...

    This engaging gameplay is where SE fails miserably.
    (0)

  2. #132
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SturmChurro View Post
    So nothing then?
    Define what you consider "something".
    (3)

  3. #133
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Padudu View Post
    I have a building feeling that people expect lasting content to keep them engaged for months and months on end - which is hard for really any game to achieve. At one point you'll exhaust yourself on things to do in a game and the content won't be engaging as it once was. What do I know, though, since I rejoined rather recently by many people's standards.
    People want lasting content, yet then do not want grinds, and some of them spend more time complaining and whinging about said grind than they do actively engaging or trying to do such. I'm sorry but a repeatable system will always have a big element of grind or monotony to it. The only question is whether said grind is worth it for many people to actually tolerate.

    Furthermore, many people complain about the poor systems, and whilst I do agree, this is largely lent to how thinly they spread their content audience, and yet people want more, and for it to be repeatable??? I'm sorry but the game has plenty of content systems already in the game and it is just a matter of innovating, reworking and improving on them to further incentivise players to engage with said systems. Anything beyond this is just seeking to exacerbate an already long standing issue that people already have with the 'quality' of said content. Spreading too thinly only makes these issues worse.

    Quote Originally Posted by Azuri View Post
    You can try to add content all you want. It will always be moot as long as you fail to provide engaging moment-to-moment gameplay within said content. This is the difference between current PvP and FATE grind. The former has capacity to keep itself engaging and last a bit. The latter is simply dead after two weeks because there is only so long players will tolerate spamming their aoe combo FATE after FATE after FATE...

    This engaging gameplay is where SE fails miserably.
    This and a thousand times this is the issue. This is absolutely wholly the issue. They shouldn't be developing more systems until they can already improve on existing ones. Open world and the FATE system is already archaic as is. They've tried to improve it, but in the grand scheme of things it is akin to a band-aid.
    (3)

  4. #134
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kaurhz View Post
    Honestly, at this point I'm leaning more towards some people are just upset that other people are enjoying the game whilst they aren't and so they seek to police what is and isn't content based on some arbitrary standard they've developed.
    They want the only content to be the content they like and nothing else. Its why I laugh at people that say FFXIV has no content. Its because those people tend to hard focus on a single type of content.
    (7)

  5. #135
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    For someone who only wants to play one game sure sure find a lot of stuff to not do in said game...
    Unfortunately, I have standards.
    (7)
    WHM | RDM | DNC

  6. #136
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ransu View Post
    They want the only content to be the content they like and nothing else.
    I don't think that's the case at all. Especially since a lot of veteran players have consistently pushed for more variety in terms of content that is dynamic and not a pure, tedious grind.

    What's interesting is that many of the same posters who insist that there's plenty to do will engage in strange attempts at gatekeeping by insisting that the game doesn't need more variety.

    Which leads to a situation where, conveniently, any suggestion for 'more content' is shot down no matter what. Funny, that...
    (8)

  7. #137
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,621
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Padudu View Post
    I have a building feeling that people expect lasting content to keep them engaged for months and months on end - which is hard for really any game to achieve. At one point you'll exhaust yourself on things to do in a game and the content won't be engaging as it once was. What do I know, though, since I rejoined rather recently by many people's standards.
    This is the very reason that I have, um, 7 MMO shortcut icons on my desktop. Having played WoW in its heydey, there was every reason to go to other games, whether Free to Play or Subscription based, when one became exhausted, or bored, or just in need of more to do.

    There are three stages to this, I think:
    1. Awe and wonder at this new world you're playing in, including the story
    2. Experiencing the fun of being competent enough in the game to do harder content
    3. Boredom because, for the most part, every single MMO out there produces further content on an erratic schedule.

    That last one depends on the company producing the MMO. For Square Enix, if they say "4 months" it will be 4 months. In other games, not-so-much. <memories of waiting for 10 months until the next WoW expansion came out>.
    (4)

  8. 05-05-2022 06:10 AM

  9. #138
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SturmChurro View Post
    Unfortunately, I have standards.
    I mean, I wouldn't consider spending money monthly on a game that has apparently no content I'm interested in "standards".
    (9)

  10. #139
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Theodric View Post
    I don't think that's the case at all. Especially since a lot of veteran players have consistently pushed for more variety in terms of content that is dynamic and not a pure, tedious grind.

    What's interesting is that many of the same posters who insist that there's plenty to do will engage in strange attempts at gatekeeping by insisting that the game doesn't need more variety.

    Which leads to a situation where, conveniently, any suggestion for 'more content' is shot down no matter what. Funny, that...
    And there's a lot of veteran players who are fine with the status quo (as in, new systems and content types get added each expansion) . But that always seems to get ignored.

    And no one says new content is bad. I've enjoyed most of the new things they've added over the years. The problem is people saying there's "no content".
    (7)
    Last edited by Valkyrie_Lenneth; 05-05-2022 at 06:14 AM.

  11. #140
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Theodric View Post
    I don't think that's the case at all. Especially since a lot of veteran players have consistently pushed for more variety in terms of content that is dynamic and not a pure, tedious grind.

    What's interesting is that many of the same posters who insist that there's plenty to do will engage in strange attempts at gatekeeping by insisting that the game doesn't need more variety.

    Which leads to a situation where, conveniently, any suggestion for 'more content' is shot down no matter what. Funny, that...
    But nobody is saying we dont want variety. How am I being so unclear with this. Of course we want this game to give us new things, thats not what people are arguing against.

    What I'm arguing is the people that act like there isnt anything to do when there's a lot of content that you can focus on, but choose to ignore it and therefore thinking that validates their opinion. Unless you're such a gigachad that you've done and completed every single thing this game offers then there's no argument here, just mindless complaining.
    (4)

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