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  1. #21
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    11
    War came out like a monster, i just cant imagine theyre not gonna nerf it though ><"

    I freaking hope they dont though, finally a Real dps class.
    (0)

    " An army of sheep led by a lion is better than an army of lions led by a sheep. "

  2. #22
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by syntaxlies View Post
    i love war and i love the af. It wasn't my favorite in the SC teaser but seeing it game it quickly became my fav af as well. That being said im gonna do a little stat testing today to see how high above the old 280 vit cap i can go and still see noticeable damage increases.
    I'd like to see what you come up with. I have a set that gives me 362 VIT, so I'm curious as to if there are any diminishing returns, whether for damage or defense/HP.
    (0)
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

  3. #23
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Ambuter View Post
    Don't see why they should nerf a class just because its actually used again... I do think PLD needs a buff though.
    Because balances through nerfing are virtually always easier than balancing through buffing.
    (0)

  4. #24
    Player
    Lexin's Avatar
    Join Date
    Dec 2011
    Posts
    64
    Character
    Lexin Unleashed
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    I just unlocked Warrior today can't wait to give it a go.
    (0)

  5. #25
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Belial View Post
    I'd like to see what you come up with. I have a set that gives me 362 VIT, so I'm curious as to if there are any diminishing returns, whether for damage or defense/HP.
    just a quick test i did so far on heavy swing.
    with just af and no rings my heavy swing average was 255 thats 291 vit.
    with my best in slot gear vor vit i have 351 vit, damage was 296 average on heavy swing.

    i only tested a few mobs but removed all crits from test.
    i haven't been able to test when/ if i capped vit though, im gonna try some heavy swimgs with a mega vit potion to see if damage continues to go up.
    (0)

  6. #26
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    I'd just like to say that after starting as all classes through Alpha/Beta and settling on MRD for the release, I consider myself a MRD at heart.

    I stuck with it when it was considered a sub-optimal DD and a sub-optimal tank, because I knew its strength lay in the massive bursts of TP it could generate with broad and full swing.
    I knew I shone at Dodore and Goblin NM if nothing else.

    I stuck with it when AA was released and MRD was nerfed by putting broad/full swing on a 30/60s recast. I knew I could tank Ifrit and clear strongholds.

    I failed to stick with it after Class Revisions, I wanted to, but I felt like I was swinging an axe made of foam with an AOE WS every 30 mins.

    Being a MRD at heart, I was heartened to see the patch notes for 1.21 show the Steel Cyclone was 30 secs. Without Keen flurry, anything higher would have made WAR worse than MRD. I saw the combo bonus was critical chance, but I didn't put that together in my head with Rampart until I first used it.

    Nirvana. I was back in the groove again. True to SE's job outline, WAR truly was an off-tank, thriving on being the centre of attention, absorbing hits while rampart effect increases then realeasing an AOE WS into the throng, letting the critical hits heal back some of the massive HP pool.

    It's not overpowered like the keen flurried Storm's Path MRD of a few patches ago, but it is just powered enough to let me walk confidently into a stronghold as the class I love again, not timidly firing off a few nukes before the mob reaches me on THM as I was forced to before.

    Let the other jobs have their backflips, their enhanced running speeds, their sleepgas. I get to stand my ground and make the mobs run instead.

    tl;dr: The job feels like it was supposed to be again. Not invincible, not the top DD, but competent and robust.
    (3)

  7. #27
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by lordvr View Post
    war is too beast guaranteed to be nerfed
    Warrior OP? Better nerf Irelia.

    Or give BLM a 15 min cooldown AM. That'll show em.
    (0)

  8. #28
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    NONONO WAR SUCKS TY

    (if someone starts a nerf thread I'm gonna start cuttin')
    (0)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  9. #29
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    More like PLD is gonna get a buff. It's not even about the tanking ability of PLD compared to WAR, but rather the tanking ability of PLD compared to even GLA.

    WAR needs no nerf though. With a substantial defense buff on PLD, I can still see it becoming the preferred tank. DPS-wise, I find DRG and MNK to be much more effective, yet WAR is what you'd call safer and will probably find it's place as a solid off-tank.
    (0)

  10. #30
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by Forerunner View Post
    Warrior OP? Better nerf Irelia.

    Or give BLM a 15 min cooldown AM. That'll show em.
    They just did >_>

    only thing bugging me on my 42 war right now is I learn every enmity move first before the cool damage ones...and I have never had a reason to tank yet. Wish I got those later when I would use them
    (0)

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